I am Uzair Liaqat, a game development professional with over 15 years of experience across gameplay engineering, project management, game production, and studio leadership. As an Executive Game Producer, I have led teams through the complete game development lifecycle—from concept ideation and MVP validation to full production, soft launch, monetization, LiveOps, and post-launch growth. My experience includes establishing production pipelines, optimizing KPIs, improving LTV, and building a high-value game product.

Uzair Liaqat

I am Uzair Liaqat, a game development professional with over 15 years of experience across gameplay engineering, project management, game production, and studio leadership. As an Executive Game Producer, I have led teams through the complete game development lifecycle—from concept ideation and MVP validation to full production, soft launch, monetization, LiveOps, and post-launch growth. My experience includes establishing production pipelines, optimizing KPIs, improving LTV, and building a high-value game product.

Available to hire

I am Uzair Liaqat, a game development professional with over 15 years of experience across gameplay engineering, project management, game production, and studio leadership.

As an Executive Game Producer, I have led teams through the complete game development lifecycle—from concept ideation and MVP validation to full production, soft launch, monetization, LiveOps, and post-launch growth. My experience includes establishing production pipelines, optimizing KPIs, improving LTV, and building a high-value game product.

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Experience Level

Expert
Expert
Expert
Intermediate

Work Experience

Indie Game Developer at SUZ Games
March 1, 2024 - Present
Indie game developer collaborating with a partner on new game ideas and freelance projects. Includes demo work and prototype initiatives.
Executive Game Producer at GenITeam Solutions / Z & K Games
January 1, 2021 - March 31, 2024
Supervised the game production cycle in all phases, led a team of 20+ developers and designers, drove new game ideation and market research, finalized game mechanics and scope, reviewed GDDs and art, managed production roadmaps, conducted data analysis, improved KPIs, and coordinated post-release updates and LiveOps to meet business targets.
Game Producer at GenITeam Solutions / Z & K Games
January 1, 2017 - December 31, 2020
Managed teams of 10+ developers and designers, finalized game mechanics and GDD, oversaw production roadmap and pipeline, coordinated across Design, Art, Dev, QA, and Marketing, planned sprints under Scrum, analyzed data, and led post-release updates and LiveOps to improve retention and engagement.
Dev Lead at GenITeam Solutions
January 1, 2013 - December 31, 2017
Supervised game development, planned projects under Scrum, distributed tasks, mentored team resources, finalized project architecture, and resolved technical challenges.
Game Developer at GenITeam Solutions
January 1, 2011 - December 31, 2013
Developed games as part of the studio’s early initiatives, contributing to code and game design.
ASP.Net Developer at Axact
January 1, 2009 - December 31, 2011
ASP.Net based Web Development.

Education

Bachelor in Computer Science (Hons) at University of Engineering and Technology Lahore
January 1, 2004 - December 31, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment