Hi, I'm Ryan Subagia, a Game Designer and Programmer specializing in Unity and C#. I have hands-on experience across many game projects, wearing multiple hats from gameplay programming and concept creation to in-game balancing. I'm a collaborative team player with strong communication skills, dedicated to building engaging games through clear planning and teamwork.

Ryan Subagia

Hi, I'm Ryan Subagia, a Game Designer and Programmer specializing in Unity and C#. I have hands-on experience across many game projects, wearing multiple hats from gameplay programming and concept creation to in-game balancing. I'm a collaborative team player with strong communication skills, dedicated to building engaging games through clear planning and teamwork.

Available to hire

Hi, I’m Ryan Subagia, a Game Designer and Programmer specializing in Unity and C#. I have hands-on experience across many game projects, wearing multiple hats from gameplay programming and concept creation to in-game balancing. I’m a collaborative team player with strong communication skills, dedicated to building engaging games through clear planning and teamwork.

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Experience Level

Expert
Expert
Expert
Expert

Work Experience

Game Programmer & Designer at Self Employed
January 1, 2026 - Present
Designed and implemented the core gameplay systems and technical architecture for an upcoming shop simulator game, while planning the overall city layout and player experience. Partnered with a special education school in Surabaya to develop an augmented reality (AR) learning application featuring interactive 3D animal models for educational purposes. Conducted direct stakeholder and user discussions to gather requirements, validate feature ideas, and ensure successful implementation of user expectations into the final product.
Game Designer, Programmer & Art Director at DSU Global Immersion GameJam
January 1, 2026 - Present
A narrative-driven 2D pixel-art survival game. Conceptualized and developed the narrative direction, creating an immersive storyline set aboard the ISS. Programmed core gameplay mechanics and interactive systems to support narrative-driven gameplay. Led the art team by providing visual direction and feedback to ensure consistency with the game’s artistic vision.
Game Designer & Programmer at ThirtyDaysAbroad
August 1, 2025 - January 1, 2026
2D pixel-style life simulation with Markov Decision Process. Designed core gameplay systems and interaction mechanics based on point- and-click gameplay principles. Developed responsive and dynamic NPC AI systems using the Markov Decision Process (MDP). Solo develop full-cycle game development from concept to completion.
Game Programmer & Designer at TekTek Roll - GameSeed Indonesia
July 1, 2025 - August 1, 2025
A fast-paced, physics-based food delivery frenzy. Designed and implemented the overall game logic and gameplay flow. Directed the 3D art team to ensure asset production matched the game’s vision and technical needs. Developed the core gameplay loop from concept to completion.
Game Programmer & 2D Pixel Artist at LastStands
February 1, 2025 - June 1, 2025
A grid-based tower defense game. Designed a fast-paced tower defense gameplay loop inspired by Plants vs. Zombies with an emphasis on player responsiveness and engagement. Implemented core grid-based gameplay mechanics and combat systems. Produced 2D pixel animations and visual effects for turrets and abilities.
Game Programmer & Designer at Bubbly Adventure - Global Game Jam
January 1, 2025 - Present
2D Adventure & Platformers. Designed and developed a complete platformer game within a 72-hour development cycle, emphasizing responsive controls and scalable difficulty progression. Conducted gameplay balancing for character mechanics and level design to enhance player engagement. Implemented end-to-end UI systems, including menus, HUD elements, and transition flows.

Education

Bachelor of Information Technology at Universitas Surabaya
August 1, 2022 - February 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment