Available to hire
I’m Bihan Li, a product & UX designer focused on translating complex workflows into intuitive experiences across mobile, web, SaaS, and design systems. Based in Queens, NY and Arlington, VA, I thrive in fast-moving, high-ownership environments and enjoy shaping products that people love to use.
I excel at end-to-end product design, collaborating with cross-functional teams, building and maintaining design systems, and driving brand evolution from concept to launch. I value clear communication, evidence-based decisions, and measurable impact.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
Product Designer at Fly E-Bike
September 1, 2023 - PresentEnd-to-end design of Fly E-Bike's digital product line spanning a consumer mobile app and internal SaaS, serving customers, store staff, operations, and finance. Transformed fragmented workflows (rent-to-own, KYC verification, flex rental, in-store payments, inventory, order management) into cohesive, intuitive experiences; reduced rental order processing time by 77–82% and quarterly finance workload by 87%. Delivered polished flows, wireframes, high-fidelity comps, and production-ready assets for mobile and web; collaborated with engineering to ensure smooth handoffs. Built a Figma-based design system to speed iteration; conducted 30+ usability tests to validate prototypes. Led a post-IPO rebrand (logo redesign, brand book) to maintain consistency across digital products, marketing touchpoints, and retail environments. Managed design budget and optimized retail fixture sourcing to cut per-store rebuild-out costs by 70% via modular systems.
Game UX Designer at Ort or Game
May 1, 2021 - July 1, 2022Built and iterated gameplay prototypes in Unity through playtesting, transforming concepts into validated experiences that helped secure $1M in early-stage investment.
UX Designer Intern at City DNA
August 1, 2020 - December 1, 2020Redesigned the UI/UX across mobile and admin interfaces for two urban research tools; improved data collection efficiency and visualization clarity; collaborated with cross-functional teams to translate user needs into practical interfaces.
Education
MFA in Design and Technology at Parsons School of Design
August 1, 2020 - May 1, 2023B.E., Landscape Architecture at Xi'an University of Architecture and Technology
September 1, 2014 - July 1, 2019Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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