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Ben Dingwall

Available to hire

Hi, I’m Ben Dingwall, a backend-focused software developer who builds robust payments platforms and scalable services.

About

Hi, I’m Ben Dingwall, a backend-focused software developer who builds robust payments platforms and scalable services. I’ve delivered end-to-end payment integrations across multiple providers in Go and .NET, working in high-volume, regulated environments, and I enjoy mentoring junior engineers to raise the team’s overall effectiveness.

  • 4 years' experience
  • Joined June 2026

Languages

  • EnglishFluent

Industry experience

  • Software & Internet
  • Gaming
  • Financial Services
  • Media & Entertainment
  • Professional Services
  • Education

Work experience· 4 roles

Back-End EngineerJan 2023 – Present · 3 yrs 11 mos

Developed and maintained payments integrations in Go & .NET, supporting 30+ payment methods across multiple providers in a high-volume, highly regulated environment. Contributed to 5 end-to-end payment integrations from vendor onboarding to production rollout, delivering against strict regulatory deadlines. Built a load-balancing solution that distributes card traffic across multiple providers, improving deposit success rates and resilience for one of the platform's highest-traffic payment methods. Integrated payment deposit flows with a third-party fraud detection API, ensuring accurate validation between internal transaction data and provider-supplied data to support fraud prevention. Diagnosed and resolved live production issues under time-critical conditions, ensuring system reliability and minimal impact on users. Provided mentorship to junior developers, guiding them on best practices and effective use of various software and tools to ensure team efficiency.

Payments Software Developer · Bet365Jan 2023 – Present · 3 yrs 11 mos

Developed and maintained payments integrations in Go & .NET, supporting 30+ payment methods across multiple providers in a high-volume, highly regulated environment. Contributed to end-to-end payment integrations from onboarding to production rollout, delivering against strict regulatory deadlines. Built a load-balancing solution that distributes card traffic across providers, improving deposit success rates and resilience for one of the platform's highest-traffic payment methods. Integrated payment deposit flows with a third-party fraud detection API, ensuring accurate validation between internal transaction data and provider-supplied data to support fraud prevention. Diagnosed and resolved live production issues under time-critical conditions, ensuring system reliability and minimal impact on users. Provided mentorship to junior developers, guiding best practices and effective use of various software and tools to ensure team efficiency.

VR Developer InternJan 2021 – Jan 2022 · 1 yr 1 mo

Developed core game play systems for a VR game using Unity and C#, including state-driven mechanics and player interaction systems. Designed system flows and class structures to support scalable game play features.

VR Developer Intern · LumineyeJan 2021 – Jan 2022 · 1 yr 1 mo

Education

BSc (Hons) Software Engineering – First Class Honours · University of Central Lancashire2018 – 2022
BSc (Hons) Software Engineering – First Class Honours · University of Central Lancashire2018 – 2022
BSc (Hons) Software Engineering · University of Central Lancashire2018 – 2022

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