Available to hire
Motion capture artist and character animator with 8+ years of experience across game studio production, VR development, and mocap-driven workflows. Hands-on expertise with Xsens IMU systems, MotionBuilder, and production-ready character animation cleanup and retargeting.
Known for building reliable real-time pipelines (including Unreal Engine 5), refining rigs for clean deformation, and delivering game-ready assets on deadline. Experienced technical communicator who develops training content and supports teams with pipeline and integration troubleshooting.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
Motion capture animation specialist at Xsens
July 15, 2026 - PresentProduct Specialist – 3D Rendering & Animation at KeyShot
October 1, 2023 - PresentProduced 3D animation and rendering demos showcasing software capabilities to game and product design studios. Created webinars, tutorial videos, and demo reels targeting a professional 3D artist audience. Delivered technical support and pipeline integration guidance to artists in game, industrial design, and VFX sectors. Collaborated with marketing and product teams on feature launches, QA testing, and product documentation.
Lead Game Designer at Kaijun Game Studio
June 1, 2019 - December 30, 2019Led a cross-functional team of 13 artists and developers to design and ship a fully playable VR game experience. Built game-ready environment and character 3D models with UV unwrapping, texture baking, and Unreal Engine pipeline integration. Directed and edited in-engine cinematic trailer from pre-production concept through final delivery. Designed and maintained the studio's game asset pipeline and version control workflows.
Education
AA: Game Design at Irvine Valley College, CA
January 1, 2019 - January 1, 2019AS: Computer Engineering Technology at Saddleback College, CA
January 1, 2007 - January 1, 2007Qualifications
AA: Game Design
January 1, 2019 - December 31, 2019AS: Computer Engineering Technology
January 1, 2007 - December 31, 2007Selected – SIGGRAPH 2019 (Presented)
January 1, 2019 - January 1, 20191st Place – IVC Art Competition
January 11, 2030 - July 15, 20263rd Place – IEEE Game Design
January 11, 2030 - July 15, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Hire a Animator
We have the best animator experts on Twine. Hire a animator in Aliso Viejo today.