Hi, I’m Joseph Okey-Um eh, a passionate game developer with a strong focus on Unity and Unreal Engine workflows, delivering immersive, responsive experiences with solid mechanics, animation, and physics. I’ve contributed to projects at Big Infinity Manila, Stan-Lab Studios, Terkion Games, and Casual Kings, designing core gameplay systems, UI, AI, and asset pipelines while collaborating across teams to create engaging, cross-platform games.

Joseph Okey-Umeh

Hi, I’m Joseph Okey-Um eh, a passionate game developer with a strong focus on Unity and Unreal Engine workflows, delivering immersive, responsive experiences with solid mechanics, animation, and physics. I’ve contributed to projects at Big Infinity Manila, Stan-Lab Studios, Terkion Games, and Casual Kings, designing core gameplay systems, UI, AI, and asset pipelines while collaborating across teams to create engaging, cross-platform games.

Available to hire

Hi, I’m Joseph Okey-Um eh, a passionate game developer with a strong focus on Unity and Unreal Engine workflows, delivering immersive, responsive experiences with solid mechanics, animation, and physics.

I’ve contributed to projects at Big Infinity Manila, Stan-Lab Studios, Terkion Games, and Casual Kings, designing core gameplay systems, UI, AI, and asset pipelines while collaborating across teams to create engaging, cross-platform games.

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Experience Level

Expert
Expert
Expert
Expert

Work Experience

Unity/Unreal Game Developer at Bots Project
January 1, 2023 - January 1, 2025
Contributed to Bots Project as a Unity/Unreal game developer, implementing core gameplay features and optimizing performance.
Unreal Engine Developer at Big Infinity Manila
January 1, 2020 - January 1, 2025
Implemented UI and core gameplay systems within Unreal Engine and Blueprints; prepared builds and deployed to stores, contributing to cross-platform gameplay experiences.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet