I’m Tayyab Mehboob, a senior Unity game developer with 7+ years delivering high-impact mobile titles such as Prankster 3D and Idle Home Makeover. I specialize in scalable game architecture, performance optimization, and cross-functional team leadership, and I focus on shipping games that players love.
My background combines deep technical expertise in Unity and C# with a player-first product mindset gained through content creation. I thrive across the full development lifecycle and enjoy mentoring teammates, collaborating with designers and artists, and building engagement-driven features. In 2025, I took a deliberate sabbatical to pursue digital content creation, monetizing YouTube channels and gaining insights into audience retention and first-impression design that I now apply to game design and product decisions.
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