Hi, I’m Simone la Commara, a 24-year-old 3D Animator and VFX Artist based in London. I co-founded MOTE Production, a network of art professionals and VFX artists across London and Rome, collaborating on a wide range of multimedia production projects. I’m passionate about storytelling through animation and visual effects, and I enjoy pushing the boundaries of digital art across pre-production, production and post-production workflows.
I hold two master’s degrees in 3D animation and 3D VFX from Escape Studios in London, and a BA in Product and Furniture Design from Chelsea College of Arts (UAL). My experience spans Maya, Blender Unreal Engine from animation principles, shot planning, to strong art directional sense, with hands-on work in modeling, rigging, texturing, lighting and rendering, as well as comping, editing and sound design. I’m comfortable with pipeline tools like Alembic, FBX, USDZ and a broad suite of software, and I’m always eager to learn new techniques, programming and AI-enabled workflows.
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