Hola! For many years I worked as an architect on small and very large projects—translating clients’ needs into buildable, engineer-calculable solutions that people can actually use. I learned that an architect is a bridge between ideas and execution, organizing many variables so complex systems work together. Today I bring that same logic into digital product design. I’m comfortable learning new tools like Figma and Webflow after years of working with complex software such as Revit, especially on high-stakes projects where mistakes could be costly. I’m eager to grow and contribute to a team that builds clearer, better, and more useful products for the people who use them.

Juan F. Lucero

Hola! For many years I worked as an architect on small and very large projects—translating clients’ needs into buildable, engineer-calculable solutions that people can actually use. I learned that an architect is a bridge between ideas and execution, organizing many variables so complex systems work together. Today I bring that same logic into digital product design. I’m comfortable learning new tools like Figma and Webflow after years of working with complex software such as Revit, especially on high-stakes projects where mistakes could be costly. I’m eager to grow and contribute to a team that builds clearer, better, and more useful products for the people who use them.

Available to hire

Hola! For many years I worked as an architect on small and very large projects—translating clients’ needs into buildable, engineer-calculable solutions that people can actually use. I learned that an architect is a bridge between ideas and execution, organizing many variables so complex systems work together.

Today I bring that same logic into digital product design. I’m comfortable learning new tools like Figma and Webflow after years of working with complex software such as Revit, especially on high-stakes projects where mistakes could be costly. I’m eager to grow and contribute to a team that builds clearer, better, and more useful products for the people who use them.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

UX/UI Designer (Freiberuflich) at InDesign (Freiberuflich)
July 1, 2025 - Present
End-to-end UX/UI für eine Sportvereins-App mit Zahlungen, Anmeldungen und Terminplanung. Durchführung informeller Usability-Tests mit 25 echten Nutzer:innen vor dem Launch. Erstellung und Iteration von Informationsarchitektur, Wireframes und User Flows sowie visuellem UI-Design in Figma. Laufende App-Überprüfung im App Store und bei Google Play.
AI Agents Produktdesign / Prototyping at Ok to Buddy / Companion App (In Entwicklung, AI AGENTS)
February 1, 2025 - May 1, 2026
Vollständige Produktverantwortung vom Bootcamp bis zum finalen Prototyp: Ideation, User Research und Interviews, Informationsarchitektur, Wireframes und User Flows, visuelles UI-Design sowie interaktive Figma-Prototypen. Usability-Tests mit echten Nutzer:innen zur Validierung von Konzept und Interaktionslogik.
Interner BIM-Spezialist at Ingenieurbüro Schiessl Gehlen Sodeikat
July 1, 2021 - March 1, 2024
Alleinige interne BIM-Referenz für 7 Tragwerksplanungsprojekte. Leitung (2021-2024) der Implementierung von 3D-Laserscanning. Koordination zwischen Kunden und internen Ingenieurteams über mehrere Disziplinen hinweg. Zusammenarbeit über Tools wie Slack und Versionierung via GitHub.
Founder & Creative Director at Render Republic
January 1, 2019 - March 1, 2021
Aufbau eines Studios für 3D-Visualisierung und immersive Architekturerlebnisse: Akquise, Anforderungsaufnahme (analog zu User Research), iteratives Modellieren/Produzieren (AutoCAD/Revit/BIM/Blender/SketchUp), Feedback-Integration und visuelle Kommunikation für Entscheider. Nutzung von Leica BLK (360°) sowie 3D-Workflows und Render-/Immersions-Lieferungen an Kunden.
Senior Architekt (Freiberuflich) at Senior Architect (Freiberuflich)
March 1, 2018 - March 1, 2021
Leitung von Wohn- und Gewerbeprojekten für Direktkunden und Architekturbüros. Requirements Engineering und Übersetzung komplexer Kundenanforderungen in umsetzbare Entwürfe. End-to-end Projektverantwortung vom Briefing bis zur Übergabe inklusive Stakeholder-Kommunikation (Spanisch, Muttersprache) auf Entscheider-Ebene.

Education

Product Design Bootcamp (UX/UI) at Digitale Leute School
February 1, 2025 - May 1, 2026
Architecture Diploma & Postgraduate in Landscape Architecture at Universidad de Mendoza
July 1, 2007 - July 1, 2017
Einführung in Agile Development und Scrum (IBM) at IBM
January 11, 2030 - July 18, 2026
Einführung in UX/UI Design Grundlagen (IBM) at IBM
January 11, 2030 - July 18, 2026
Basics of Web Development & Coding at University of Michigan
January 11, 2030 - July 18, 2026
Adobe Design-Grundlagen mit KI at Adobe
January 11, 2030 - July 18, 2026

Qualifications

IBMEinführung in Agile Development und Scrum
January 11, 2030 - July 18, 2026
IBMEinführung in UX/UI Design Grundlagen
January 11, 2030 - July 18, 2026

Industry Experience

Real Estate & Construction, Professional Services, Software & Internet, Media & Entertainment