Creative visual development artist and character designer with hands-on experience in animation, art-toy production, and storytelling. Skilled in crafting compelling characters, environments, and visual worlds across 2D and 3D pipelines, with a track record of leading and collaborating from concept to execution on high-impact projects.
LaSalle College of the Arts (Diploma in 2D Animation, Class of 2020). Delivered and supervised art-toy and character/VFX work, including freelance 3D art production oversight, UI/VFX motion graphics, and game/animated series visual development such as Zombie Safari. Produces style-consistent assets from sketch to production with strong quality control and team collaboration.
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