Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
Interactive Arch-Viz & XR Developer at Freelance
May 1, 2023 - April 1, 2026Led end-to-end development of interactive 3D real estate apps in Unreal Engine 5 for VR (Quest 3) and mobile. Built a 3D virtual tour app for immersive exploration and a touch-enabled sales tool to visualize 3D communities with live data. Produced high-quality, photo realistic Arch-Viz renders for both interior and exterior property views using Blender.
Interactive Arch-Viz & XR Developer at Freelance (Mexico, Tijuana)
May 1, 2023 - April 1, 2026Led end-to-end development of interactive 3D real estate apps in Unreal Engine 5 for VR (Quest 3) and mobile. Built an immersive 3D virtual tour app for exploration and a touch-enabled sales tool to visualize 3D communities with live data. Produced high-quality photo-realistic arch-viz renders for both interior and exterior property views using Blender.
Interactive Arch-Viz & XR Developer
May 1, 2023 - April 30, 2026Led end-to-end development of interactive 3D real-estate applications in Unreal Engine 5 for VR (Quest 3) and mobile. Built immersive virtual tour and a touch-enabled sales tool to visualize 3D communities with live data. Produced high-quality photo-real arch-viz renders for interior and exterior property views using Blender.
Virtual Production R&D Director at iDigital (International)
April 1, 2023 - PresentManaged the end-to-end virtual production pipeline, from initial planning and 3D assets creation to on-set LED stage operation and real-time engine optimization. Produced and managed photo-realistic virtual environments for high-profile commercials, documentaries, and films for clients including Paramount, Amazon, and Netflix. Led R&D and application of cutting-edge technologies such as Photogrammetry, Gaussian Splats, and AI to produce photo-realistic 3D environments using Blender and Unreal Engine 5, improving both quality and efficiency for virtual production workflows.
Virtual Production R&D Director at iDigital
April 1, 2023 - PresentManaged the end-to-end virtual production pipeline: planning, 3D assets creation, on-set LED stage operation, and real-time engine optimization. Produced and managed photo-real virtual environments for commercials, documentaries, and films for clients including Paramount, Amazon, and Netflix. Led R&D and implementation of cutting-edge techniques such as photogrammetry and Gaussian splats with AI to create efficient, photo-real 3D environments using Blender and Unreal Engine 5.
Unreal Engine 5 (VP) Technician at iDigital (Mexico, Tijuana and Mexico City)
August 1, 2021 - April 1, 2023Operated the virtual production stage and LED wall systems for music videos and independent film productions. Contributed to technical R&D by testing cine cameras, running visual diagnostics on the LED wall, and calibrating equipment. Collaborated with artists to build, optimize, and implement real-time 3D environments and 3D assets in both Unity and Unreal Engine 5.
Unreal Engine 5 (VP) Technician at iDigital
August 1, 2021 - April 30, 2023Operated the virtual production stage and LED wall systems for music videos and independent film productions. Supported technical R&D by testing cine cameras, running LED wall visual diagnostics, and calibrating equipment. Collaborated with artists to build, optimize, and implement real-time 3D environments and assets in Unity and Unreal Engine 5.
Education
Bachelor’s Degree in Game Art & Design at University of Advanced Technologies (UNIAT)
September 1, 2019 - August 31, 2023Bachelor’s Degree - Game Art & Design at University of Advanced Technologies (UNIAT)
September 1, 2019 - August 1, 2023Bachelor’s Degree - Game Art & Design at University of Advanced Technologies (UNIAT)
September 1, 2019 - August 1, 2023Game Art & Design Bachelor’s Degree at University of Advanced Technologies (UNIAT)
September 1, 2019 - August 1, 2023Qualifications
Postgraduate Degree - Photogrammetry Intensive Course
January 11, 2030 - July 24, 2026Houdini for VFX and Simulation Postgraduate Degree
January 11, 2030 - July 24, 2026Photogrammetry Intensive Course
January 11, 2030 - July 24, 2026Postgraduate Degree - Photogrammetry Intensive Course
January 1, 2023 - July 24, 2026Postgraduate Degree - Houdini for VFX and Simulation
January 1, 2023 - July 24, 2026Houdini for VFX and Simulation (Postgraduate Degree / Course)
January 1, 2023 - July 24, 2026Photogrammetry Intensive Course (Postgraduate Degree / Course)
January 1, 2023 - July 24, 2026Postgraduate Degree - Houdini for VFX and Simulation
January 11, 2030 - July 24, 2026Photogrammetry Intensive Course
January 11, 2030 - July 24, 2026Houdini for VFX and Simulation (Postgraduate Degree)
January 11, 2030 - July 24, 2026Photogrammetry Intensive Course
January 11, 2030 - July 24, 2026Postgraduate Degree
January 11, 2030 - July 24, 2026Photogrammetry Intensive Course
January 11, 2030 - July 24, 2026Postgraduate Degree (Houdini for VFX and Simulation)
January 11, 2030 - July 24, 2026Photogrammetry Intensive Course
January 11, 2030 - July 24, 2026Industry Experience
Media & Entertainment, Real Estate & Construction, Software & Internet, Computers & Electronics, Professional Services, Gaming
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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