Music producer and cinematic composer with 4+ years of experience across music production, film scoring, sound design, ADR, and post-production. Specialising in immersive sound using electronic music software to create work for film, TV, documentaries, video games, and social media. Works end-to-end on projects including recording, editing, mixing (including surround), spatial audio design, and audio post-production. Regularly contributes on short films, game showreels, and trailers, delivering music and sound tailored to visual storytelling.

Nicholas Akey

Music producer and cinematic composer with 4+ years of experience across music production, film scoring, sound design, ADR, and post-production. Specialising in immersive sound using electronic music software to create work for film, TV, documentaries, video games, and social media. Works end-to-end on projects including recording, editing, mixing (including surround), spatial audio design, and audio post-production. Regularly contributes on short films, game showreels, and trailers, delivering music and sound tailored to visual storytelling.

Available to hire

Music producer and cinematic composer with 4+ years of experience across music production, film scoring, sound design, ADR, and post-production. Specialising in immersive sound using electronic music software to create work for film, TV, documentaries, video games, and social media.

Works end-to-end on projects including recording, editing, mixing (including surround), spatial audio design, and audio post-production. Regularly contributes on short films, game showreels, and trailers, delivering music and sound tailored to visual storytelling.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Advanced

Work Experience

Music Composer (Showreel) at Video Game 'The Witcher 3' (showreel)
January 1, 2026 - January 1, 2026
Created music for a showreel related to 'The Witcher 3'.
Music Composer at Film Project 'Hidden Void' (trailer)
January 1, 2026 - January 1, 2026
Composed music and contributed sound design for the trailer 'Hidden Void'.
Music Composer (Trailer/Showreel entry) at Video Game - The Witcher 3 (Showreel/Entry)
January 1, 2026 - December 31, 2026
Contributed as a music composer for a showreel entry connected to 'The Witcher 3', focusing on immersive sonic storytelling and production-ready deliverables.
Music Composer & Sound Designer at Film Trailer - Hidden Void
January 1, 2026 - December 31, 2026
Composed music and designed sound for the trailer 'Hidden Void', creating audio impact aligned with trailer pacing and cinematic dynamics.
Showreel Music Composer at Video Game - The Witcher 3
January 1, 2026 - December 31, 2026
Composed music for the 'The Witcher 3' showreel entry, contributing thematic/score elements and audio assets for trailer-like showcase presentation.
Music Composer at Short Film 'Another Time Another Place'
January 1, 2025 - January 1, 2025
Composed music for the short film 'Another Time Another Place'.
Music Composer at Film / Documentary 'Group 5'
January 1, 2025 - January 1, 2025
Composed music for the documentary 'Group 5'.
Composer, Sound Designer, Foley Recording, ADR, Mix & Edit at Film Project 'Blade Runner' (remake)
January 1, 2025 - January 1, 2025
Delivered a multi-discipline audio role across composition, sound design, foley recording, ADR, mixing, and editing for a film remake.
Music Composer & Sound Designer at Investments / Video Game Project 'Space Bot'
January 1, 2025 - January 1, 2025
Composed music and designed sound for the video game 'Space Bot', creating audio content suitable for interactive media.
Composer, Sound Designer, Foley Recording, ADR, Mixing, Editing at Film Remake - Blade Runner
January 1, 2025 - December 31, 2025
Worked on a film remake 'Blade Runner' in multiple audio roles: composed music, performed sound design and Foley recording, handled ADR, and supported audio editing and mixing deliverables for final playback.
Music Composer & Sound Designer at Video Game - Space Bot
January 1, 2025 - December 31, 2025
Composed music and sound design for a video game titled 'Space Bot'. Created game-ready audio elements to support interactive/immersive gameplay soundscapes.
Music Producer and Sound Designer (Showreel/Role: Music Compose) at Short Film - Another Time Another Place
January 1, 2024 - December 31, 2024
Composed music for the short film project. Delivered audio/music assets aligned to cinematic direction and emotional pacing suitable for short-form storytelling.
Music Producer & Cinematic Composer (Audio/ADR/Sound Design) at Self-employed / Freelance
January 1, 2022 - Present
4+ years producing music and immersive audio for film, TV, documentaries, video games, and social media. Experienced in sound design (SFX/foley), ADR recording, audio post-production, and surround/spatial mixing. Works with electronic music software to craft immersive soundscapes and cinematic composition. Portfolio includes game audio/sound design work, film scoring and trailer music, plus foley, ADR, editing and mixing contributions.
Music Composer at Year Docu mentary - Group 5
January 1, 2018 - December 31, 2018
Produced documentary music composition for 'Group 5'. Worked within documentary constraints to support narrative clarity and pacing through sound and music.

Education

Bachelors (Hons) in Music Production & Engineering at University of the Bahamas
January 1, 2022 - January 1, 2026
High School Diploma at Vintage High School
January 1, 2012 - January 1, 2016
BA Honours (University of the Creative Arts) — Music Production & Engineering at BIMM University, UK
January 1, 2022 - January 1, 2026
High School Diploma at Vintage High School, USA
January 1, 2012 - January 1, 2016

Qualifications

Core technical tools (software competency)
January 11, 2030 - July 24, 2026

Industry Experience

Media & Entertainment, Education