Available to hire
I’m a narrative and game designer who builds science-inspired, choice-driven experiences—pairing gameplay systems with branching stories and moral/philosophical dilemmas. I love using research-informed design and emerging tech to make learning and evolution mechanics feel meaningful.
I’ve led teams and authored substantial narrative content, from indie simulation work to visual novels and educational AR prototypes. My background blends biology and philosophy with hands-on development in Unity and Unreal, plus writing and interdisciplinary research.
Experience Level
Expert
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Intermediate
Language
English
Fluent
Work Experience
Founding Director & Lead Game Designer, Team Exogenesis at Clark University, Becker School of Design
January 1, 2025 - PresentEstablished Team Exogenesis, an indie studio focused on the debut narrative-driven evolution simulation game The Exogenesis Protocol (working title). Hired and managed a core 10-person multidisciplinary team (programmers, artists, marketing, UI/UX, writing, sound design) and ran biweekly Agile sprints using Trello/Jira.
Authored a 20-page narrative script (~10,000 words) for a branching storyline, centering moral and philosophical dilemmas from multiple perspectives. Developed gameplay-supporting neural networks using the NEAT algorithm, guided by biology department faculty, to simulate evolutionary conditions within the core gameplay loop.
Narrative Game Designer, Narrative & Cinematic Team - Arcadia Project at Clark Game Studio (Arcadia Project)
January 1, 2024 - January 1, 2025Led narrative design for the visual novel Snooze or Looze developed for the 2024 IGDA Clark Harvest Game Jam, writing a 1,300-word script in 48 hours with a 5-person team (1 programmer, 4 artists).
Spearheaded a paid fellowship research project with faculty researchers to create Gaia, a narrative-based game examining exploitative rhetoric and environmental impact linking data mining and fracking.
Developed an AI-assisted AR e-learning mobile app as a stealth project to gamify English literary skill development for middle school students.
Features Writer at Game Rant Ogden, UT
January 1, 2022 - January 1, 2023Wrote 800–1000 word headline opinion articles for Game Rant Originals based on personal insights and experience. Conducted industry research for the writing team using press releases, official publications, and third-party statistics.
Education
Master of Fine Arts (MFA), Interactive Media at Clark University, Becker School of Design
January 1, 2024 - January 1, 2026Bachelor of Science (B S), Major in Biology and English, Minor in Philosophy at Union College
January 1, 2017 - January 1, 2021Qualifications
Industry Experience
Gaming, Education, Media & Entertainment, Professional Services, Software & Internet
Experience Level
Expert
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Intermediate
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Intermediate
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Intermediate
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