Animation Lead with 14+ years of experience creating high-quality, performance-driven animations across games and cinematic genres. Skilled in character animation, acting, and leading teams to deliver polished results within production schedules and deadlines. Known for mentoring junior animators, collaborating closely with art/design/engineering, and building seamless animation integration across gameplay and cinematics. Proficient with Maya, Blender, Unreal Engine, and MotionBuilder, with a track record leading artist teams and contributing at senior/principal levels.

Rahul Kanda

Animation Lead with 14+ years of experience creating high-quality, performance-driven animations across games and cinematic genres. Skilled in character animation, acting, and leading teams to deliver polished results within production schedules and deadlines. Known for mentoring junior animators, collaborating closely with art/design/engineering, and building seamless animation integration across gameplay and cinematics. Proficient with Maya, Blender, Unreal Engine, and MotionBuilder, with a track record leading artist teams and contributing at senior/principal levels.

Available to hire

Animation Lead with 14+ years of experience creating high-quality, performance-driven animations across games and cinematic genres. Skilled in character animation, acting, and leading teams to deliver polished results within production schedules and deadlines.

Known for mentoring junior animators, collaborating closely with art/design/engineering, and building seamless animation integration across gameplay and cinematics. Proficient with Maya, Blender, Unreal Engine, and MotionBuilder, with a track record leading artist teams and contributing at senior/principal levels.

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Work Experience

Animation Lead at Technicolor Games, Bengaluru
August 1, 2021 - Present
Animating on projects at lead level while supervising other workstreams. Applying core animation principles to create character performances supporting story goals in games. Demonstrating a range of styles from cartoon to realistic and mechanical to fluid motion. Ensuring highest standards of animation delivered on schedule. Managing and guiding a team of animators to meet quality, project goals, and timelines; mentoring and training junior animators to accelerate their skills. Collaborating closely with art, design, and engineering so animation integrates seamlessly with other project components.
Senior Animator at Silver Ants PPI, Malaysia
May 1, 2018 - May 1, 2021
Created cartoony, semi-realistic, and realistic animations for biped characters, quadrupeds, environments, and objects using Autodesk Maya. Collaborated with the creative team to understand requirements and align animations with the overall vision. Ensured animations were delivered on time and met visual criteria. Continuously improved animation skills and techniques to enhance quality of output.
Senior Character Animator at Motion Philm CGI, Pune
October 1, 2017 - April 1, 2018
Character Animator at Technicolor India Pvt. Ltd, Bengaluru
August 1, 2014 - September 1, 2017
Junior Animator at Xentrix Studios Pvt. Ltd, Bengaluru
March 1, 2012 - July 1, 2014

Education

AD3D+ Diploma in 3D Animation at MAA C, Pitampu ra Branch, New Delhi, India
January 1, 2009 - January 1, 2010
Secondary School Examination (High School) at DAV Public School, Rajendra Nagar, (GZB.), CBSE, Delhi
January 11, 2030 - July 30, 2026
Senior Secondary School Examination at DAV Public School, Rajendra Nagar, (GZB.), CBSE, Delhi
January 11, 2030 - July 30, 2026

Qualifications

Autodesk Maya and 3Dsmax Certificate of Completion
January 11, 2030 - July 30, 2026
Autodesk Maya and 3Dsmax Certificate of Completion
January 11, 2030 - July 30, 2026
AD3D+ Diploma in 3D Animation (MAA C)
January 11, 2030 - July 30, 2026

Industry Experience

Gaming, Media & Entertainment