Gameplay Engineer specializing in Unreal Engine C++ with hands-on experience building responsive combat systems, AI behaviors, player input logic, and state-driven gameplay. Strong rapid prototyping ability and cross-discipline collaboration, with experience shipping a full game and developing competitive, expressive gameplay systems. Focuses on creating modular, state-driven gameplay systems—combat feedback, hit reactions, enemy directors, and robust AI (state machines/behavior trees/perception). Enjoys translating design intent into playable, iteration-friendly implementations and integrating gameplay with animation events and level scripting.

Tristan Jordan

Gameplay Engineer specializing in Unreal Engine C++ with hands-on experience building responsive combat systems, AI behaviors, player input logic, and state-driven gameplay. Strong rapid prototyping ability and cross-discipline collaboration, with experience shipping a full game and developing competitive, expressive gameplay systems. Focuses on creating modular, state-driven gameplay systems—combat feedback, hit reactions, enemy directors, and robust AI (state machines/behavior trees/perception). Enjoys translating design intent into playable, iteration-friendly implementations and integrating gameplay with animation events and level scripting.

Available to hire

Gameplay Engineer specializing in Unreal Engine C++ with hands-on experience building responsive combat systems, AI behaviors, player input logic, and state-driven gameplay. Strong rapid prototyping ability and cross-discipline collaboration, with experience shipping a full game and developing competitive, expressive gameplay systems.

Focuses on creating modular, state-driven gameplay systems—combat feedback, hit reactions, enemy directors, and robust AI (state machines/behavior trees/perception). Enjoys translating design intent into playable, iteration-friendly implementations and integrating gameplay with animation events and level scripting.

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Work Experience

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Education

BFA Interactive Design and Game Development at Savannah College of Art and Design (SCAD)
September 1, 2023 - May 31, 2026
Associate of Applied Science in Computer Science at Renton Technical College (RTC)
September 1, 2021 - May 31, 2022

Qualifications

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Industry Experience

Gaming, Software & Internet