Available to hire
Senior 3D Artist with 6+ years of experience delivering photorealistic CGI across furniture, digital fashion, and luxury product visualization for clients in the United States and Latin America. I combine strong creative execution with a technical, process-driven mindset to optimize pipelines and reduce render production time dramatically.
I handle end-to-end production—from technical drawing interpretation and asset modeling to lighting, rendering, animation, and final compositing—often replacing physical sampling with production-ready digital workflows and leveraging AI-assisted steps to accelerate output without sacrificing visual fidelity.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
Freelance 3D Artist at Ricardo & Reina
November 1, 2024 - PresentDelivered premium CGI visualization for handcrafted luxury eyewear and accessories, including high-end PBR materials and cinematic product animations for direct client campaign approval.
3D Visualization & Rendering Designer at Modloft
May 1, 2024 - May 1, 2026Redesigned the studio’s rendering pipeline and integrated AI-assisted workflows (denoising, upscaling) to cut rendering production time by up to 300%, measured as render hours per scene. Delivered a complete new 3D furniture asset catalog modeled from technical drawings and reference photography for e-commerce use. Achieved photorealistic accuracy validated against physical samples, enabling client approvals without needing physical prototypes by building upholstery simulations and PBR materials from photogrammetry. Produced commercial CGI animations with lighting, camera work, and compositing for e-commerce, social media, and email marketing campaigns, supporting high-volume content delivery per launch.
3D Artist at Tangible Design
July 1, 2020 - May 1, 2024Reduced physical sampling costs and accelerated launch timelines by producing digital garments and CGI for Leonisa, Vélez, and Chevignon instead of physical samples. Achieved high-fidelity textile simulation to reach first-pass design approval using CLO3D and Marvelous Designer. Modeled high-precision furniture assets for Tugó, Ambiente Living, Madecentro, and Socoda, combining upholstery simulation with hard-surface modeling. Optimized assets for real-time use and developed AR experiences to extend 3D content beyond static renders, improving cross-platform compatibility. Served as a technical go-to to resolve complex production bottlenecks while maintaining quality under tight deadlines.
Education
Associate Degree in 3D Animation at SENA
January 1, 2021 - August 4, 2026Fashion Design — Pattern Making & Technical Packs at COLGO Academia
January 1, 2023 - August 4, 2026Qualifications
Industry Experience
Consumer Goods, Media & Entertainment, Professional Services, Retail, Manufacturing
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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