I’m a 3D Environment and Prop Artist drawn to creating purposeful, realistic, lived-in worlds and assets that tell a story. My work emphasizes modeling, set dressing, material creation, and environmental storytelling. I’ve refined my skills through a 16-month program and mentorship, developing professional environments and game-ready assets with industry-standard workflows. I’m focused on building clean, optimized assets and compelling scene composition—from blockout to PBR materials and real-time presentation.

Corgan Cole

I’m a 3D Environment and Prop Artist drawn to creating purposeful, realistic, lived-in worlds and assets that tell a story. My work emphasizes modeling, set dressing, material creation, and environmental storytelling. I’ve refined my skills through a 16-month program and mentorship, developing professional environments and game-ready assets with industry-standard workflows. I’m focused on building clean, optimized assets and compelling scene composition—from blockout to PBR materials and real-time presentation.

Available to hire

I’m a 3D Environment and Prop Artist drawn to creating purposeful, realistic, lived-in worlds and assets that tell a story. My work emphasizes modeling, set dressing, material creation, and environmental storytelling.

I’ve refined my skills through a 16-month program and mentorship, developing professional environments and game-ready assets with industry-standard workflows. I’m focused on building clean, optimized assets and compelling scene composition—from blockout to PBR materials and real-time presentation.

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Work Experience

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Education

Diploma in 3D Environment & Props at Think Tank Training Centre
February 1, 2025 - June 30, 2026

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Education