I am a Senior 3D Artist with around 10 years of experience specializing in furniture and product visualization. For approximately four years, I have worked remotely for Rooms To Go in the United States, creating photorealistic product imagery at scale. My strengths include 3D modeling, texturing, lighting, rendering, asset optimization, and real-time production in Unreal Engine 5.
I also enjoy building practical tools and digital experiences that improve creative workflows. I have developed product configurators, augmented reality solutions, pipeline automation tools, and a browser-based 3D model review platform. I bring a friendly, collaborative approach, combining visual production expertise with software engineering and project management skills.
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