I create photorealistic architectural and interior visualizations — exterior and interior stills, cinematic walkthroughs, and interactive real-time configurators — using Unreal Engine 5 (Lumen and Path Tracing), 3ds Max, and Corona Renderer. My focus is on realistic lighting, materials, and composition, combined with real-time interactivity that most archviz artists don't offer — letting clients preview furniture, materials, and colors live within the experience. Based in Argentina, available for remote collaboration worldwide.

Artem Zhuravkov

I create photorealistic architectural and interior visualizations — exterior and interior stills, cinematic walkthroughs, and interactive real-time configurators — using Unreal Engine 5 (Lumen and Path Tracing), 3ds Max, and Corona Renderer. My focus is on realistic lighting, materials, and composition, combined with real-time interactivity that most archviz artists don't offer — letting clients preview furniture, materials, and colors live within the experience. Based in Argentina, available for remote collaboration worldwide.

Available to hire

I create photorealistic architectural and interior visualizations — exterior and interior stills, cinematic walkthroughs, and interactive real-time configurators — using Unreal Engine 5 (Lumen and Path Tracing), 3ds Max, and Corona Renderer. My focus is on realistic lighting, materials, and composition, combined with real-time interactivity that most archviz artists don’t offer — letting clients preview furniture, materials, and colors live within the experience. Based in Argentina, available for remote collaboration worldwide.

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Language

Russian
Fluent
English
Intermediate
Spanish; Castilian
Beginner

Work Experience

Freelance 3D Visualization Artist at Self-employed
March 27, 2026 - Present
Creating architectural and interior visualizations for residential and commercial projects using Unreal Engine 5, 3ds Max, and Corona Renderer. Specializing in photorealistic rendering, cinematic animation, and interactive real-time configurators.
3D Visualization Artist at STB Project
June 7, 2019 - March 18, 2026
Creating architectural and interior visualizations for residential and commercial projects using Unreal Engine 5, 3ds Max, and Corona Renderer. Specializing in photorealistic rendering, cinematic animation

Education

Add your educational history here.

Qualifications

Unreal Engine 5 (Lumen, Path Tracing, Blueprint)
August 12, 2025 - August 24, 2026
3ds Max + Corona Renderer
November 21, 2018 - August 24, 2026
Interactive Real-Time Configurators
March 27, 2026 - August 24, 2026

Industry Experience

Other