I am a 3D Environment Artist with more than five years of experience creating detailed, immersive environments for film, animation, visual effects, and real-time projects. I have worked with studios including MPC, Mikros Animation, Reel FX, and OVFX, contributing to modeling, surfacing, set dressing, scattering, look development, and lighting.

Léopold Herlaud

I am a 3D Environment Artist with more than five years of experience creating detailed, immersive environments for film, animation, visual effects, and real-time projects. I have worked with studios including MPC, Mikros Animation, Reel FX, and OVFX, contributing to modeling, surfacing, set dressing, scattering, look development, and lighting.

Available to hire

I am a 3D Environment Artist with more than five years of experience creating detailed, immersive environments for film, animation, visual effects, and real-time projects. I have worked with studios including MPC, Mikros Animation, Reel FX, and OVFX, contributing to modeling, surfacing, set dressing, scattering, look development, and lighting.

See more

Language

French
Fluent
English
Advanced

Work Experience

Environment Artist at Mikros Animation
December 1, 2024 - Present
Focused on surfacing and look development for feature-length animation projects.
Environment Artist at OVFX Studio
April 1, 2024 - June 1, 2024
Developed real-time environments in Unreal Engine, creating optimized, game-ready assets with efficient workflows and performance considerations.
Environment Artist at Moving Picture Company (MPC)
November 1, 2021 - September 1, 2023
Created complex environments through modeling, surfacing, set dressing, and scattering for high-end visual effects productions.
Surfacing Artist at Reel FX
February 1, 2021 - October 1, 2021
Specialized in shading, modeling, and surfacing within a professional animation production pipeline.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming