I’m Emil Radzhput, a Ukrainian 3D artist based in Batumi, Georgia, focused on creating clean, game-ready hard-surface assets for real-time engines. I build both low- and high-poly models, unwrap UVs, bake maps, and produce PBR textures, with asset pipelines prepared for Unreal Engine and Unity. I’m currently freelancing (since January 2026) and also studying Digital Design, Visual Communication, and 3D Production at O. M. Beketov National University of Urban Economy. I enjoy continuous improvement through hands-on projects, and I bring a detail-oriented, organized approach—always learning new tools and refining my workflow.

Emil Radzhput

I’m Emil Radzhput, a Ukrainian 3D artist based in Batumi, Georgia, focused on creating clean, game-ready hard-surface assets for real-time engines. I build both low- and high-poly models, unwrap UVs, bake maps, and produce PBR textures, with asset pipelines prepared for Unreal Engine and Unity. I’m currently freelancing (since January 2026) and also studying Digital Design, Visual Communication, and 3D Production at O. M. Beketov National University of Urban Economy. I enjoy continuous improvement through hands-on projects, and I bring a detail-oriented, organized approach—always learning new tools and refining my workflow.

Available to hire

I’m Emil Radzhput, a Ukrainian 3D artist based in Batumi, Georgia, focused on creating clean, game-ready hard-surface assets for real-time engines. I build both low- and high-poly models, unwrap UVs, bake maps, and produce PBR textures, with asset pipelines prepared for Unreal Engine and Unity.

I’m currently freelancing (since January 2026) and also studying Digital Design, Visual Communication, and 3D Production at O. M. Beketov National University of Urban Economy. I enjoy continuous improvement through hands-on projects, and I bring a detail-oriented, organized approach—always learning new tools and refining my workflow.

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Language

English
Fluent
Ukrainian
Fluent
Russian
Fluent

Work Experience

Freelance 3D Artist at Freelance
January 1, 2026 - Present
Created game-ready hard-surface props and environment assets. Produced optimized low/high-poly models and handled UV unwrapping, baking, and PBR texturing. Prepared assets for Unreal Engine and Unity to support real-time workflows and efficient integration in engine pipelines.
Freelance 3D Artist
January 1, 2026 - Present
Created game-ready hard-surface props and environment assets, producing optimized low/high-poly models. Handled UV unwrapping, baking, and PBR texturing workflows. Prepared and packaged assets for use in Unreal Engine and Unity, focusing on clean topology, efficient UV layout, and production-ready materials for real-time rendering.

Education

Bachelor, Digital Design (3D Production) at O. M. Beketov National University of Urban Economy
September 1, 2025 - August 30, 2026
Bachelor, Digital Design / Visual Communication / 3D Production at O. M. Beketov National University of Urban Economy
September 1, 2025 - August 30, 2026
Autodesk 3D Course (Maya / Substance 3D Painter / ZBrush / KeyShot / Marvelous Designer / Arnold / etc.) at Autodesk 3D Course
January 1, 2023 - December 31, 2024
Bachelor, Digital Design at O. M. Beketov National University of Urban Economy
September 1, 2025 - August 30, 2026
Autodesk 3D Course at Autodesk 3D Course
January 1, 2023 - December 31, 2024
Bachelor, Digital Design (Visual Communication, 3D Production) at O. M. Beketov National University of Urban Economy
September 1, 2025 - August 30, 2026
Bachelor (Digital Design, Visual Communication, 3D Production) at O. M. Beketov National University of Urban Economy
September 1, 2025 - August 30, 2026
Autodesk 3D Course (Maya, Substance 3D Painter, ZBrush, KeyShot, etc.) at Autodesk 3D Course
January 1, 2023 - January 1, 2024

Qualifications

IELTS
January 1, 2025 - August 30, 2026
Junior Hard Surface 3D Artist (hands-on experience)
January 1, 2025 - August 30, 2026
IELTS
January 1, 2025 - August 30, 2026
Constructivism Award (national art exhibition placement)
January 1, 2026 - August 30, 2026
Junior Hard Surface 3D Artist (hands-on experience)
January 1, 2025 - August 30, 2026
IELTS
January 1, 2025 - August 30, 2026
Constructivism Award (place at a national art exhibition)
January 1, 2026 - August 30, 2026
Junior Hard Surface 3D Artist (internship-like hands-on experience)
January 1, 2025 - August 30, 2026
IELTS
January 1, 2025 - August 30, 2026
IELTS (completed)
January 1, 2025 - August 30, 2026
Constructivism Award (place at a national art exhibition after nationwide competition in Ukraine)
January 1, 2026 - August 30, 2026

Industry Experience

Gaming, Media & Entertainment, Computers & Electronics, Software & Internet, Education