I’m an audio engineering graduate based in Manchester, focused on music production, recording, mixing, mastering, and detailed sound design for animation and multimedia. I enjoy creating everything from Foley and hard effects to dialogue and audio post-production, building organised Pro Tools sessions and reliable workflows that match a project brief.
Alongside my studio work, I’ve built strong teamwork and customer-care skills from luxury retail and support roles, which helps me communicate clearly and deliver polished results. I’m comfortable troubleshooting audio hardware/software and I’m especially interested in animation sound design, field recording, and creating layered, story-driven sonic experiences.
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