I’m Jan Krzyżkowiak, a 3D animator and graphic designer based in Warsaw, Poland. I specialize in 3D animation and related real-time and game-level visuals, including level/game design, as well as UI/UX design for web projects and product interfaces. Over the last years I’ve worked on independent and commercial productions, delivering motion, character animation, and UI redesigns grounded in clear visual communication. I enjoy turning references into engaging 3D scenes—whether it’s creating animated characters from motion capture data, directing short-form animation for promotional purposes, or optimizing assets inside Unreal Engine. Alongside animation work, I’ve redesigned and prepared web pages and interfaces (for example, recruitment subpages and an academy website), and I also collaborate with technical teams when projects require tight integration between design and implementation.

Jan Krzyżkowiak

I’m Jan Krzyżkowiak, a 3D animator and graphic designer based in Warsaw, Poland. I specialize in 3D animation and related real-time and game-level visuals, including level/game design, as well as UI/UX design for web projects and product interfaces. Over the last years I’ve worked on independent and commercial productions, delivering motion, character animation, and UI redesigns grounded in clear visual communication. I enjoy turning references into engaging 3D scenes—whether it’s creating animated characters from motion capture data, directing short-form animation for promotional purposes, or optimizing assets inside Unreal Engine. Alongside animation work, I’ve redesigned and prepared web pages and interfaces (for example, recruitment subpages and an academy website), and I also collaborate with technical teams when projects require tight integration between design and implementation.

Available to hire

I’m Jan Krzyżkowiak, a 3D animator and graphic designer based in Warsaw, Poland. I specialize in 3D animation and related real-time and game-level visuals, including level/game design, as well as UI/UX design for web projects and product interfaces. Over the last years I’ve worked on independent and commercial productions, delivering motion, character animation, and UI redesigns grounded in clear visual communication.

I enjoy turning references into engaging 3D scenes—whether it’s creating animated characters from motion capture data, directing short-form animation for promotional purposes, or optimizing assets inside Unreal Engine. Alongside animation work, I’ve redesigned and prepared web pages and interfaces (for example, recruitment subpages and an academy website), and I also collaborate with technical teams when projects require tight integration between design and implementation.

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Language

English
Advanced
Spanish; Castilian
Intermediate
Polish
Fluent

Work Experience

UI/UX Designer at WIT Academy / Polytechnic Institute of Tommy (Warsaw)
January 1, 2026 - Present
Redesigned recruitment subpages for the official Warsaw WIT Academy website. Worked on interface design improvements aimed at clearer information presentation and better user navigation.
3D Animator at E-commerce / retail (Reac t y / ticketing page project, named in resume as an unreleased task)
January 1, 2025 - December 31, 2025
Designed and animated 3D visuals for ticket pre-sale and landing page for a music event in Poland (unreleased in the resume).
3D Animator / Director at Jazz GOT (freelance project)
January 1, 2024 - January 1, 2026
Created a 3D animation advertisement for a music event. Directed and produced the animation for a website concept based on existing visual references/realizations, including animating 3D characters using motion capture files and integrating them into the Unreal Engine environment.
3D Animator / Camerа Operator at E-commerce / media & marketing production (freelance / projects)
January 1, 2024 - Present
Provided 3D animation and camera operation support for marketing and media division. Worked on web-based animated content and assisted production for promotional materials, including integrating animation work into the existing pipeline and delivering motion suitable for marketing needs. (Exact client/company name not specified in the resume text.)
Animator / Freelancer at Freelance (unspecified clients)
January 1, 2023 - January 1, 2024
Produced freelance animation work on multiple projects, including character animation based on references, motion optimization, and Unreal Engine integration. Delivered assets and animations for commercial and independent contexts.
3D Animator at Syncorsink (independent project)
January 1, 2022 - Present
Animated characters for an independent short animation film. Focused on character animation quality and delivering usable motion for the short-form production.

Education

Master at Academy WIT University of Warsaw (WAT) / WIT Academy in Warsaw
January 1, 2022 - January 1, 2023
Member of academic association at Kwadarat and Fenomen magazine
January 11, 2030 - September 1, 2026

Qualifications

Advanced Multimedia Graphic Motion Fusion Workshop (member of course/event)
January 1, 2022 - January 1, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education