Kelly
I’m a freelance graphic designer, illustrator, and programmer.
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Summary
Kagawa Renge is the most popular girl at Misaki High. She gets good grades, she’s skilled at sports, and she has a lot of friends. Renge should have an easy life, but there’s a problem: her beloved grandmother has just died.
Renge can’t tell anybody about her granny’s death or her perfect life will be upended. She’ll be forced to move out of her granny’s home and taken into care, as her parents are both out of the picture. This is the last thing Renge wants, however, when she’s studying for her university entrance exams.
Rather than have her perfect façade fall apart, Renge lies about her grandmother’s death and becomes a recluse, dropping out of the track team and cutting off her old friends. She’s determined to graduate without arousing any suspicion: especially not from her homeroom teacher, the nosy Miss Watanabe…
But Renge’s life is disrupted further still when she meets a young girl washed up on the shore of her island home: a young girl just like her, with no parents to care for her, and nowhere to go. Seeing some of herself in the young girl, Renge offers the girl, Ruka, a home - but what will happen when forces conspire to tear them apart?
![statimg](https://www.twine.net/signin
Steam Link
Link: https://www.twine.net/signin
My Role
• Researched Japanese patterns, motifs, and gathered visual references from other Japanese horror games to establish a visual setting to match the game’s setting.
• Translated research and visual references into UI concepts.
• Refined the UI through iterative drafts and feedback and making sure the aesthetic choices did not clash with readability or in-game functions.Summary
Low Effort Romance is a romantic comedy visual novel about a girl who finally gets the job, loses the boyfriend, and then has to keep running into the IT guy whether she likes it or not.
You play as Emma Yang. New hire, accounting, still figuring out how to corporate. She has to juggle being broke, a parasocial relationship with a 2D yandere otome love interest she will not be explaining, and work dramas that she invents in her head.
![staticimg](https://www.twine.net/signin
Steam Store Page
Link: https://www.twine.net/signin
My Role
• Designed user interfaces based on client requirements and communicated throughout development to clarify needs, explore design directions, and incorporate feedback.
• Implemented UI features with considerations for interaction, animation, and in-game behaviors.
• Continued contributing UI design and implementation after the game jam to prepare for the Steam release.
• Provided ongoing technical support through project completion.Summary
Stuck in lockdown with nothing to do and boredom clawing at you, you download an isometric dress-up game called SPARKLE☆Decor. As you’re transported into this colorful world, you meet a stranger. Soon, countless chats blossom into friendship…and possibly more?
![git of dressup](https://www.twine.net/signin
Game Link
Link: https://www.twine.net/signin
My Role
• Developed a romance visual novel with combining story-driven and interactive elements
• Implemented an emulated desktop interface with limited functions and character customization using Python and Ren’Py
• Collaborated with another programmer, providing guidance and helping them learn Ren’Py’s screen languageSummary
After an awful day at work, all you want to do is come home and lose yourself in the latest chapter of your fav fantasy web novel.
Too bad this week’s chapter is your favorite character’s last…
The fandom is outraged, but the author claps back…with a challenge: Assume the roles of the characters in the novel and rewrite their story.
Enter a chat server with your party of fans to create the perfect fanfic.
As fantasy and reality blur, will your love for the characters stay on the page or will it blossom into a romance…offline?
![statimg](https://www.twine.net/signin
Game Link
Link: https://www.twine.net/signin
My Role
• Designed and programmed a UI that transitions between chat-based messaging interface and traditional visual novel dialogue system.
• Explored ways to maintain visual consistency and readability across two distinct presentations styles.
• Collaborated with the team to ensure the interface supported the game design.
• Uploaded and updated project build using Git and GitHub so that other team members could test and provide feedback.Hire a Freelancer
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