I’m Sachman Singh, a full-stack developer and engineering student based in Antigonish, Nova Scotia, and I love building real products—from polished e-commerce experiences to interactive multiplayer games. I work mainly with TypeScript and modern web tooling like Next.js and React, and I enjoy solving the “hard parts” too, such as reliable checkout flows, payment webhook idempotency, and game state synchronization. Recently, I shipped a production e-commerce platform for a boutique client using Next.js, TypeScript, and Supabase, including a custom admin dashboard and end-to-end Razorpay payments with oversell protection. I’ve also built a co-op horror browser game using Three.js, Colyseus, and Rapier, adding WebRTC proximity voice chat that scales with in-game distance—playtested with a live group and cleared community review.

Sachman Singh

I’m Sachman Singh, a full-stack developer and engineering student based in Antigonish, Nova Scotia, and I love building real products—from polished e-commerce experiences to interactive multiplayer games. I work mainly with TypeScript and modern web tooling like Next.js and React, and I enjoy solving the “hard parts” too, such as reliable checkout flows, payment webhook idempotency, and game state synchronization. Recently, I shipped a production e-commerce platform for a boutique client using Next.js, TypeScript, and Supabase, including a custom admin dashboard and end-to-end Razorpay payments with oversell protection. I’ve also built a co-op horror browser game using Three.js, Colyseus, and Rapier, adding WebRTC proximity voice chat that scales with in-game distance—playtested with a live group and cleared community review.

Available to hire

I’m Sachman Singh, a full-stack developer and engineering student based in Antigonish, Nova Scotia, and I love building real products—from polished e-commerce experiences to interactive multiplayer games. I work mainly with TypeScript and modern web tooling like Next.js and React, and I enjoy solving the “hard parts” too, such as reliable checkout flows, payment webhook idempotency, and game state synchronization.

Recently, I shipped a production e-commerce platform for a boutique client using Next.js, TypeScript, and Supabase, including a custom admin dashboard and end-to-end Razorpay payments with oversell protection. I’ve also built a co-op horror browser game using Three.js, Colyseus, and Rapier, adding WebRTC proximity voice chat that scales with in-game distance—playtested with a live group and cleared community review.

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Experience Level

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Work Experience

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Education

Student (Engineering) at StFX
January 11, 2030 - September 4, 2026
Student (Engineering) at StFX
January 11, 2030 - September 4, 2026

Qualifications

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Industry Experience

Gaming, Software & Internet, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert
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Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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