YS

Yas Soleimani Rad

Available to hire

Hi, I’m Yas Soleimani Rad, a Junior Game Designer with 3+ years of experience creating gameplay systems, user experiences, and game worlds, while also supporting art and production workflows.

About

Hi, I’m Yas Soleimani Rad, a Junior Game Designer with 3+ years of experience creating gameplay systems, user experiences, and game worlds, while also supporting art and production workflows. I’m especially interested in turning ideas into playable experiences—designing mechanics, shaping levels, and refining the overall player feel through clear documentation and fast prototyping.

I’ve worked across Unreal Engine 5 and Unity, and I also bring strong content creation skills using tools like Blender and Substance Painter. In addition to game design and development, I’ve contributed to concept art, UI design, and visual identity for projects ranging from a solo horror game to ongoing card/UI-driven game work, and I enjoy collaborating with multidisciplinary teams to deliver polished, memorable results.

  • 3 years' experience
  • Joined September 2026

Languages

  • EnglishFluent
  • GermanIntermediate
  • PersianAdvanced

Industry experience

  • Gaming
  • Education
  • Media & Entertainment
  • Real Estate & Construction
  • Software & Internet

Work experience· 6 roles

Game Concept & Character DevelopmentJan 2025 – Sep 2025 · 9 mos

Created game story, characters, and UI concepts, shaping the narrative and player-facing design elements. Designed the project’s visual style and UI components to help establish consistent look-and-feel across the experience.

Game Visuals & Creative Contributor (In Development)Jan 2025 – Present · 1 yr 11 mos

Designed visual assets for a car/driver-style card game, including cards, UI, and supporting concepts. Developed characters, menus, and overall visual identity, and contributed to creative direction and music composition for the project’s tone and presentation.

Solo Horror Game Developer (Unreal Engine)Feb 2024 – Mar 2024 · 2 mos

Developed a solo horror game in Unreal Engine, designing core gameplay mechanics and level layout. Implemented lighting and atmosphere to support immersion and horror mood, focusing on gameplay feel and an effective visual presentation.

Office Set Designer · Amlak.freshtehDec 2023 – Jan 2024 · 2 mos
Freelance Concept ArtistNov 2023 – Present · 3 yrs 1 mo
UI Designer & Concept Artist (Game Jam – 3rd Place)Jan 2023 – Jan 2023 · 1 mo

Education

BA Animation and Game Design (High Honor; Ranked 1st) · Eastern Mediterranean University (EMU)2022 – 2026

Certifications and awards

IELTS2030 – 2026

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