I’m Sew Yee Meng, a music and sound professional with a Bachelor of Music (Hons) in Professional Music from the University of Wolverhampton via International College of Music. I enjoy designing sounds and composing music that fit the story—whether it’s for animations, web dramas, games, documentaries, audiobooks, meditation tracks, or nursery rhymes. I’ve worked across freelance and in-house roles as a sound designer, audio engineer, and composer, covering everything from recording and Foley to sound effects editing, mixing, noise reduction, and quality checks for delivered assets. I’m fluent in Mandarin, English, Cantonese, Malay, and Hakka, and I’m always happy to learn new tools and take responsibility on challenging projects.…

Sew Yee Meng

I’m Sew Yee Meng, a music and sound professional with a Bachelor of Music (Hons) in Professional Music from the University of Wolverhampton via International College of Music. I enjoy designing sounds and composing music that fit the story—whether it’s for animations, web dramas, games, documentaries, audiobooks, meditation tracks, or nursery rhymes. I’ve worked across freelance and in-house roles as a sound designer, audio engineer, and composer, covering everything from recording and Foley to sound effects editing, mixing, noise reduction, and quality checks for delivered assets. I’m fluent in Mandarin, English, Cantonese, Malay, and Hakka, and I’m always happy to learn new tools and take responsibility on challenging projects.…

Available to hire

I’m Sew Yee Meng, a music and sound professional with a Bachelor of Music (Hons) in Professional Music from the University of Wolverhampton via International College of Music. I enjoy designing sounds and composing music that fit the story—whether it’s for animations, web dramas, games, documentaries, audiobooks, meditation tracks, or nursery rhymes.

I’ve worked across freelance and in-house roles as a sound designer, audio engineer, and composer, covering everything from recording and Foley to sound effects editing, mixing, noise reduction, and quality checks for delivered assets. I’m fluent in Mandarin, English, Cantonese, Malay, and Hakka, and I’m always happy to learn new tools and take responsibility on challenging projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Malay
Advanced

Work Experience

Full time Sound Designer and Composer at MKVerse Technology Sdn Bhd
March 1, 2025 - April 1, 2026
Define the direction for music and sound design of games. Create game-suitable sound effects, compose background music aligned with game style and needs, and perform audio mixing to achieve the desired quality.
Full time Sound Designer and Composer at MKVerse Technology Sdn Bhd.
March 1, 2025 - April 30, 2026
Defined the musical direction and overall sound design approach for games. Created game-suitable sound effects, composed background music aligned with game style and needs, and performed audio mixing to achieve the desired quality.
Sound Designer and Composer at Shenzhen Youlexue Technology Co., Ltd.
February 1, 2020 - February 28, 2021
Defined music and sound design direction for animations and interactive games. Produced sound effects, foley, and audio design in stereo based on animation/game content. Composed background music matching series and game styles. Arranged and composed nursery rhymes according to scripts and discussions, including creating new songs, recording demo versions for VO talent, and reviewing outsourced recordings for quality. Performed audio mixing to reach the desired output.
Freelance Audio Engineer (Under Company) at Supernova
October 1, 2018 - January 31, 2019
Insert sound effects, Foley, and sound design for animation series, TV series, and film in stereo and 5.1 surround. Set up on-site equipment including microphones and recording devices. Edit and synchronize audio with visuals and remove unwanted noise. Perform stereo mixing for TV broadcast advertisement content. Edit and organize sound library tracks and list assets for delivery.
Freelance Audio Engineer at Supernova
October 1, 2018 - January 31, 2019
Inserted sound effects, foley, and sound design for animation, TV series, and film in stereo and 5.1 surround. Set up on-site equipment including microphones and recording devices. Edited and synchronized audio to visuals, and removed unwanted noise. Mixed audio for TV advertisement broadcast and organized/edit sound library tracks into the library list.
Audio Engineer at Grand Theft Records
March 1, 2018 - November 30, 2018
Insert sound effects, Foley, and sound design for advertisements and AR apps in stereo. Edit music to match video length. Set up on-site recording equipment and prepare recording sessions for voice recording in studio. Support additional wallas and voice acting for visuals when needed. Synchronize edited audio with visuals, remove unwanted noise, and complete stereo mixing for advertisement projects. Assist composer with music recording and lyrics arranging, communicate with clients and voice talent, follow up on changes, and collaborate with clients/directors on ideas.
Audio Engineer (Freelance/Project-based) at Grand Theft Records
March 1, 2018 - November 30, 2018
Inserted sound effects and foley for advertisements and augmented reality (AR) apps in stereo. Edited music to match video length. Prepared on-site recording setups and coordinated studio voice-recording sessions. Provided additional wallas/voice acting when needed, synchronized audio to visuals, and removed unwanted noise. Completed stereo mixing for advertisement deliverables, assisted the composer with music recording and lyric arrangement, and communicated with clients and voice talent while tracking project changes.
Audio Engineer at Imaginex
June 1, 2017 - September 30, 2018
Insert sound effects, Foley, and sound design for animation series, TV series, and film in stereo and 5.1 surround. Set up on-site microphones and recording devices. Edit and synchronize audio to visuals and remove unwanted noise. Perform stereo mixing for TV broadcast advertisement content, and edit/organize sound library tracks into a sound library list.
Audio Engineer (Freelance/Project-based) at Imaginex
June 1, 2017 - September 30, 2018
Inserted sound effects, foley, and sound design for animation series, TV series, and film in stereo and 5.1 surround. Set up equipment including microphones and recording devices on-site. Edited and synchronized audio to visuals and removed unwanted noise. Mixed audio for TV advertisement broadcast and organized sound library tracks into a library list.
Audio Engineer at Tribe Audio
December 1, 2016 - May 31, 2017
Insert sound effects, Foley, and sound design for animation series and advertisement projects in stereo. Edit music to match video length. Set up microphones/recording devices and prepare recording and mixing sessions. Record voice and vocals in studio, synchronize audio with visuals, remove unwanted noise, perform premix sessions, communicate with clients and voice talent, and schedule recording sessions.
Audio Engineer (Freelance/Project-based) at Tribe Audio
December 1, 2016 - May 31, 2017
Inserted sound effects and foley for animation and advertisement projects in stereo. Performed music editing aligned to video length. Set up recording equipment and prepared recording/mixing sessions. Recorded voice and vocals in studio, edited and synchronized audio to visuals, and removed unwanted noise. Completed premix sessions, coordinated with clients and voice talent, and scheduled recording sessions.
Assistant Audio Engineer at Tribe Audio
June 1, 2016 - November 30, 2016
Supported insertion of sound effects, foley, and sound design for animation and advertisement projects. Performed music editing to match video length, assisted with equipment setup including microphones and recording devices, prepared recording and mixing sessions, recorded voice and vocals in studio, edited/synchronized audio to visuals, and removed unwanted noise. Helped with premix sessions and assisted the sound engineer as needed.
Freelance Sound Designer and Music Composer at Self Employed
June 1, 2016 - Present
Collected and discussed project requirements with clients, then designed music and sound effects suited to each brief. Performed audio editing, sound effects insertion, stereo sound balance mixing, and noise reduction. Composed background music and handled music mixing, created lyrics and nursery-rhyme music (including singing demo recordings), and generated audio speech using AI voice tools. Worked across animated comic projects, web drama series, video games, documentaries, audiobooks, meditation soundtracks, and nursery rhymes.

Education

Bachelor of Music (Hons) in Professional Music (BMUS) at International College of Music (University of Wolverhampton)
January 11, 2030 - December 15, 2016
Bachelor of Music (Hons) in Professional Music (BMUS) at International College of Music (University of Wolverhampton)
January 11, 2030 - December 15, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education