Eiran Keating
I’m a creative game designer and programmer with a strong foundation in gameplay, level, and encounter design, and I enjoy turning ideas into interactive experiences.
About
I’m a creative game designer and programmer with a strong foundation in gameplay, level, and encounter design, and I enjoy turning ideas into interactive experiences. I’ve worked with tools like Unity and Unreal to build gameplay-focused levels, blockouts, and puzzle/encounter layouts, and I like iterating quickly using playtesting feedback.
I also bring solid software skills—especially in C# and Python—through project work including real-time network/system fingerprinting. I’ve previously created an interactive VR model of a Shell oil refinery for remote operations, and I’m now excited to apply my combination of design thinking and programming problem-solving to craft engaging, polished experiences.
- Joined September 2026
Industry experience
- Gaming
- Software & Internet
- Computers & Electronics
- Financial Services
- Media & Entertainment
- Education
- Energy & Utilities
Work experience· 4 roles
Developed bespoke real-time fingerprinting software to identify the variety of Operating Systems connected to a network at any specific time. The project was programmed using Python and C#, and the work included presenting results to supervisors and sharing updates with the wider team during the placement.
Greeted guests and completed orders accurately. Ensured tables were properly set up before seating guests and cleared promptly after meal completion.
Greeted guests and completed orders accurately. Ensured tables were properly set up before guests were seated and cleared tables promptly after meal completion.
Education· 8
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