AA

Ananta Arviansah

Available to hire

I am a detail-oriented 3D Animator with experience creating cinematic sequences, gameplay animations, and realistic character performances.

About

I am a detail-oriented 3D Animator with experience creating cinematic sequences, gameplay animations, and realistic character performances. I enjoy taking animation shots from blockout through final polish, combining keyframe animation with motion-capture data, and creating expressive movement that supports both story and gameplay. My main tools include Autodesk Maya, Blender, and Unreal Engine.

  • 6 years' experience
  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Gaming
  • Education

Work experience

3D Animator · Savana Animation & VFXFeb 2025 – Oct 2026 · 1 yr 9 mos

Animated more than 20 minutes of high-fidelity cinematic sequences from blockout to final polish while meeting demanding production schedules. Led a cross-disciplinary strike team to resolve clipping and physics issues on complex clothing meshes, resulting in zero rendering errors in the final build.

3D Animator · BrandovilleSep 2022 – Aug 2024 · 2 yrs

Processed and cleaned raw motion-capture data, blending it with hand-keyed animation to create realistic character performances. Managed the cinematics department's shot-tracking database and helped ensure sequences progressed efficiently from storyboard to final render.

3D Animator · Mocca StudioJul 2019 – Jul 2022 · 3 yrs 1 mo

Started as an intern in 2019 and progressed to a junior animator role in 2020 while completing school. Developed industry knowledge through guidance from senior artists and workshops, animated narrative sequences for children, and created hand-keyed facial animation polish.

Education

High School Diploma in Animation, Video Graphics, and Special Effects · Vocational High School PGRI 3 Malang2030 – 2026

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