ES

empty string

Available to hire

I’m a senior character animator with 6+ years of experience in Maya across game cinematics, story-driven cutscenes, and creature/gameplay animation.

About

I’m a senior character animator with 6+ years of experience in Maya across game cinematics, story-driven cutscenes, and creature/gameplay animation. I specialize in translating storyboards and directors’ briefs into expressive, emotionally engaging character performances—whether that’s clean animation polish, motion-capture cleanup and dialogue refinement, or adapting the style across stylized, cartoon, mobile, and realistic pipelines.

I also enjoy leading and collaborating closely with small animation teams, riggers, and other departments to hit shot goals and production schedules. From bipeds and quadrupeds to humanoids and rigs, I focus on weight, timing, and body language that supports the narrative—while regularly reviewing and mentoring outsourced animators to keep quality consistent throughout production.

  • 11 years' experience
  • Joined October 2026

Languages

  • UkrainianFluent
  • RussianFluent
  • EnglishIntermediate

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 8 roles

Senior Animator · OrangeCatsMar 2022 – Present · 4 yrs 9 mos

Created creature and character animation and polished motion-capture data to support cinematic and story-driven sequences.

Senior Animator · PlayQMar 2020 – Mar 2022 · 2 yrs 1 mo

Owned character animation for live mobile titles, delivering polished, story-appropriate performances aligned with production schedules.

Middle / Senior Animator · Room8 StudioOct 2017 – Mar 2020 · 2 yrs 6 mos

Contributed to an unannounced VR project (InXile) and an unannounced PC project, creating/polishing character animation and motion-capture data. Also contributed to an in-game opening cinematic in Wasteland 3, including character and vehicle animation and motion-capture polishing for dialogue scenes.

Character Animator (various roles) · Multiple studios (e.g., Amplitude Studios, Facepunch Studios, Outlier, Sony Pictures, Rovio, Ubisoft, Arkane Studios, OwliEnt, Over multiple announced/unannounced projects)Jan 2017 – Oct 2017 · 10 mos
Animator (Freelance) · GameNet (Reborn, Blood and Soul)Apr 2016 – Oct 2017 · 1 yr 7 mos
Junior Animator · GameNetApr 2016 – Oct 2017 · 1 yr 7 mos
3D Modeler / Animator (Freelance) · UpworkMar 2015 – Apr 2016 · 1 yr 2 mos
Freelance 3D Modeler / Animator · Upwork (self-employed)Mar 2015 – Apr 2016 · 1 yr 2 mos

Education

Game Animation Workshops 01 & 02 · Ianimate2018 – 2019
Kiev Animation Workshop Courses · Kiev Animation Workshop2017
Self-education in animation and character performance · Self-directed2015 – 2026

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