KU

Kate Urmanowicz

Available to hire

I’m Kate Urmanowicz, a Level Designer with a strong focus on player flow, pacing, and readable gameplay spaces.

About

I’m Kate Urmanowicz, a Level Designer with a strong focus on player flow, pacing, and readable gameplay spaces. With 6+ years in level design and 12+ years overall in gamedev, I design levels that feel intuitive and satisfying to move through—balancing practical gameplay structure with an intuitive, movement-driven approach.

I’ve led live operations and progression-friendly level creation, defined encounter pacing and difficulty, and built world flow through clear gating and exploration loops across multiple genres and systems.

In addition to my professional work, my performing and choreography practice shapes how I think about spatial rhythm, timing, and navigation.

  • 21 years' experience
  • Joined October 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Education

Work experience· 7 roles

Level Designer · Moon ActiveApr 2023 – Sep 2025 · 2 yrs 6 mos

Owned 8 live ops events (25 maps), building gameplay levels from implementation and scripting through final production delivery. Integrated gameplay systems (quests, triggers, progression logic) via data-driven pipelines to support player flow, readability, and pacing across content updates.

Level Designer · Cosmic DreamsApr 2021 – Feb 2023 · 1 yr 11 mos

Designed gameplay spaces across 4 biomes in a system-driven setup, shaping world composition, exploration, and spatial clarity. Built traversal and progression using layout, gating, and landmarks to guide player movement and orientation.

Dancer & Performer (Kate Flow) · Kate FlowAug 2017 – Present · 9 yrs 4 mos

Choreography and performance practice that informs my approach to movement, spatial rhythm, pacing, and gameplay flow.

Level Designer · Orbital KnightJan 2017 – Jun 2017 · 6 mos
Game/Level Designer · SodigitalJun 2015 – Oct 2016 · 1 yr 5 mos
PR & Social Media Specialist · Bloober Team / Artifex Mundi / Tate MultimediaJan 2010 – Dec 2014 · 5 yrs
Applied Psychology · Jagiellonian UniversityOct 2004 – Dec 2009 · 5 yrs 3 mos

Education

Master’s Degree (Thesis: Player Personality in Video Games) · Jagiellonian University2004 – 2009

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