Hi, I’m Azamat Uktamov, a professional 3D Character Animator and Technical Rigger with 4+ years of studio and international freelance experience in game development and animation. I specialize in building production-ready rigs, delivering believable body mechanics, and creating high-quality character animation that feels responsive for gameplay and storytelling across PC, mobile, and cinematic projects.
I’ve led full rigging and animation pipelines for multiple projects, including fully rigging and animating 10+ characters and integrating them into Unity, as well as producing cinematic teaser content. I also work with retargeting and mocap data cleanup to ensure motion looks natural and consistent—while staying flexible in a global production workflow, including working in Korean (TOPIK 4) after studying and living in Seoul.
Additionally, I actively work as a Top Rated freelancer on Upwork, maintaining a strong track record of successful client deliveries and high-quality standard solutions.
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