Ivan Yarshou
I’m Ivan Yarshou, a narrative designer and writer focused on creating game stories, quests, and engaging player-facing content.
About
I’m Ivan Yarshou, a narrative designer and writer focused on creating game stories, quests, and engaging player-facing content. I also work across design disciplines, helping shape narrative alongside visuals and sound, from idea and scripting to implementation support.
I’ve collaborated with teams using Articy Draft, Jira, Confluence, Asana, Lucidchart, and common production pipelines, and I’ve contributed to shipped-style mobile and game projects. My pet project, Bloodhood, reflects my drive to prototype and expand original worlds, while my background also includes writing work for well-known titles such as Gardenscapes.
- 6 years' experience
- Joined October 2026
Skills· 11
Languages
- RussianAdvanced
- EnglishIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
Work experience· 15 roles
Project management and content creation across game, sound, and graphic design for Contouroom projects.
Managed production while writing and handling game/sound/graphic design for Contouroom activities; collaborated via team tools such as Slack and issue boards.
Handled writing alongside game, sound, and graphic design responsibilities for the Vikings project. Built narrative and production assets, supported interdisciplinary content creation, and iterated on deliverables for gameplay and presentation.
Education· 21
Certifications and awards· 8
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