Thomas Plesse
I’m Thomas Plesse, a French-speaking game and 3D development student and game art professional with a strong focus on design, modeling, texturing, and lighting.
About
I’m Thomas Plesse, a French-speaking game and 3D development student and game art professional with a strong focus on design, modeling, texturing, and lighting. I’ve worked on both technical and creative projects, including an “Escape Race” concept and collaborative 3D detective/investigation gameplay work, where I contributed assets and helped bring ideas to life in a real game pipeline.
- Joined October 2026
Skills· 10
Languages
- FrenchFluent
- EnglishIntermediate
Industry experience
- Gaming
- Computers & Electronics
- Media & Entertainment
More experts in Lyon, France
Work experience
Contributed to a collaborative 3D detective/investigation game effort, handling 3D modeling, texturing, and lighting tasks as part of a team workflow. Continued applying practical engineering skills and calibration experience from the internship work.
Implemented a calibration procedure on an electromechanical actuator test bench. Supported a collaborative 3D detective/investigation game project, contributing to responsible 3D asset work such as modeling, texturing, and lighting. Also worked on collaborative delivery within a robotics-focused internship context.
Education
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