Jacopo Remus
Hi, I’m Jacopo Remus, a 3D generalist focused on bringing characters and environments to life through strong modeling, UVs, texturing, and look development.
About
Hi, I’m Jacopo Remus, a 3D generalist focused on bringing characters and environments to life through strong modeling, UVs, texturing, and look development. I enjoy building believable hard-surface and organic assets, crafting lighting that supports the mood, and polishing renders in engines and industry tools to make projects feel cinematic and coherent.
- Joined October 2026
Skills· 14
Languages
- EnglishAdvanced
- ItalianFluent
Industry experience
- Media & Entertainment
- Gaming
- Education
Work experience
Coordinated and led a 7-member team on a 9-month production pipeline (split into pre-production and production phases). Planned the entire roadmap, defined key milestones, and ensured timely delivery at each stage by supervising daily progress and streamlining communication across departments. Implemented task tracking using Google Sheets to monitor deadlines and provide near real-time feedback, improving workflow efficiency. Responsible for characters from concept to in-engine rendering, as well as lighting, set dressing, and cloth simulation (including setup and iteration for production readiness).
Coordinated and led a 7-member team for a 9-month production. Planned the full roadmap split into 3 months of pre-production and 6 months of production, defining milestones and ensuring timely delivery at every stage. Implemented task tracking using Google Sheets to monitor deadlines and provide real-time feedback, improving overall workflow efficiency. Responsible for characters (from concept to in-engine rendering), lighting, set dressing, and cloth simulation. Additionally, contributed through personal studies in human and animal anatomy to strengthen character accuracy and design fundamentals.
Completed anatomy research to support character design and world-building. Studied human and animal anatomy to develop and refine first character concepts, translating anatomical understanding into more believable proportions, shapes, and design choices for future projects.
Education
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