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Rish Roy

Available to hire

I’m Rish Roy, an animator and 3D game animator with a hybrid technical/creative focus.

About

I’m Rish Roy, an animator and 3D game animator with a hybrid technical/creative focus. My work revolves around bringing characters to life—making every frame feel responsive and intentional through hand-crafted animation, effects, and smooth in-engine transitions.

I’ve trained in Autodesk Maya and game animation workflows, and I enjoy building gameplay-ready motion that doesn’t just move, but reacts. From kinetic combat loops and locomotion to visual effects and blueprint-based logic, I aim to create immersive experiences for games and animation projects.

  • 3 years' experience
  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Gaming
  • Education

Work experience· 4 roles

Animator (Technical/3D/Game animation focus) · Array Studio / (Project names unclear from resume)Jan 2024 – Jan 2026 · 2 yrs 1 mo

Developed animation and visual effects-oriented gameplay motion (kinetic mastery) and helped bridge animation requirements into engine-ready logic. Emphasized frame-accurate hand-forged motion and reactive character behavior for interactive 3D/game assets.

Game Animator · GAMe PLAY AN IMATO RJan 2024 – Jan 2026 · 2 yrs 1 mo

Worked on game animation tasks from 2024 to 2026, with a focus on high-fidelity gameplay loop animation and kinetic mastery. Built motion systems/logic thinking and added VFX-inspired impact through particle-style enhancements for satisfying combat feel.

Animator (Game) · GA M EP LA Y / (Studio names unclear from resume)Jan 2022 – Jan 2023 · 1 yr 1 mo

Worked on game animation tasks including locomotion, combat-oriented motion, and cinematic-style transitions. Focused on making gameplay feel responsive to player input through high-fidelity animation principles and effects-aware timing. Contributed animation and motion polish for game-ready assets and sequences.

3D Animator · Araark StudioJan 2022 – Jan 2023 · 1 yr 1 mo

Certifications and awards

Master Animator (Technical/Creative Hybrid)2021 – 2022
Master’s (Technical/Creative Hybrid)2021 – 2022

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