Juliette Arwen Stevens
I’m Juliette Stevens, a Character Artist and recent MA Game Art graduate.
About
I’m Juliette Stevens, a Character Artist and recent MA Game Art graduate. I work on realistic-to-stylised character and environment art with a strong focus on sculpting, retopology, UV mapping, and preparing assets for use in real-time pipelines.
I enjoy taking ownership of character creation end-to-end—concepting, modelling, retopology, and collaborating with others (like animators and sound design teams) to bring projects to life. Alongside my project work, I’ve also mentored under- and early-career character artists, helping them build skills and confidence in professional workflows.
- 2 years' experience
- Joined November 2026
Industry experience
- Gaming
- Education
- Media & Entertainment
Work experience
Worked part-time as a mentor for undergrad character artists. Provided guidance to support their development in character art fundamentals and production workflows, helping them improve skills and outcomes for their projects.
Sculpted and retopologised character models and supported character design. Worked alongside animators and contributed to the broader production pipeline, including creating and managing props and contributing to animation and sound-related workflows.
Education
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