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Dorn Roberts

Available to hire

I’m Dorn Roberts, a senior character rigger with 10+ years of experience across feature film, episodic television, and VFX production pipelines.

About

I’m Dorn Roberts, a senior character rigger with 10+ years of experience across feature film, episodic television, and VFX production pipelines. I specialize in character, creature, facial, clothing, and vehicle rigging, with a strong focus on rig stability, performance, and deformation quality that supports both animation and downstream production needs.

I’ve built and refined Python-based rigging automation tools and scripted rigging pipelines, and I enjoy collaborating closely with modeling and animation teams to maintain deformation standards across many assets. In addition to rigging, I’ve worked as an animator and bring mentorship experience, helping raise consistency and best practices in studio rigging workflows.

  • 10 years' experience
  • Joined November 2026

Industry experience

  • Media & Entertainment
  • Software & Internet

Work experience· 8 roles

CG Rigger · LAIKA StudiosJul 2023 – Jan 2026 · 2 yrs 7 mos

Developed character, clothing, and prop rigs in Maya using Python automation tools. Collaborated on custom rigging module development to improve and expand the rigging pipeline. Wrote Python tools as needed for production. Partnered closely with modeling and animation teams to maintain deformation standards across a wide range of assets, and contributed to production pipeline problem-solving and iterative rig refinement.

Character Rigger · DreamWorks AnimationAug 2022 – Jul 2023 · 1 yr

Executed body and clothing rigging for stylized feature character work. Coordinated with animation and modeling teams to support expressive performance and maintain rig deformation standards for production.

CG Rigger · Prime Focus/Prime Focus StudiosJan 2021 – Aug 2022 · 1 yr 8 mos

Created character, clothing, prop, and vehicle rigs for feature and episodic productions. Built rigs in Maya using a Python-based scripted rigging pipeline.

CG Rigging · Liquid DevelopmentNov 2019 – Present · 7 yrs 1 mo
Senior Rigging · Digital DimensionSep 2019 – Sep 2020 · 1 yr 1 mo
CG Animator · SuperGeniusMay 2019 – Present · 7 yrs 7 mos
CG Rigger · Refuge VFXSep 2018 – Present · 8 yrs 3 mos
Rigger / CG Generalist · Bent Image LabJan 2016 – Jan 2020 · 4 yrs 1 mo

Education

BA – Media Arts & Animation · The Art Institute of Portland2012 – 2014
BS – Multimedia & Web Design (High Honors) · The Art Institute of Portland2014 – 2016
BFA – Graphic Design · Colorado State University2030 – 2026

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