Léopold Herlaud
I am a 3D Environment Artist with more than five years of experience across VFX, animation, and real-time production.
About
I am a 3D Environment Artist with more than five years of experience across VFX, animation, and real-time production. I specialize in environment modeling, surfacing, look development, set dressing, scene assembly, and procedural workflows, creating visually rich and production-ready environments for feature films, animated productions, and Unreal Engine projects.
I enjoy collaborating with multidisciplinary teams and combining artistic detail with efficient, practical workflows. My experience at MPC, Reel FX, Mikros Animation, and OVFX Studio has helped me develop a versatile approach to asset development, real-time optimization, composition, and visual storytelling.
- 4 years' experience
- Joined November 2026
Skills· 11
Languages
- FrenchFluent
- EnglishAdvanced
Industry experience
- Media & Entertainment
- Gaming
Work experience· 4 roles
Focused on surfacing and look development for feature-length animation projects.
Developed real-time environments in Unreal Engine, creating optimized, game-ready assets through efficient workflows with attention to performance.
Created complex environments through modeling, surfacing, set dressing, and scattering for high-end visual effects productions.
Education
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