LH

Léopold Herlaud

Available to hire

I am a 3D Environment Artist with more than five years of experience across VFX, animation, and real-time production.

About

I am a 3D Environment Artist with more than five years of experience across VFX, animation, and real-time production. I specialize in environment modeling, surfacing, look development, set dressing, scene assembly, and procedural workflows, creating visually rich and production-ready environments for feature films, animated productions, and Unreal Engine projects.

I enjoy collaborating with multidisciplinary teams and combining artistic detail with efficient, practical workflows. My experience at MPC, Reel FX, Mikros Animation, and OVFX Studio has helped me develop a versatile approach to asset development, real-time optimization, composition, and visual storytelling.

  • 4 years' experience
  • Joined November 2026

Industry experience

  • Media & Entertainment
  • Gaming

Work experience· 4 roles

Environment Artist · Mikros AnimationDec 2024 – Sep 2026 · 1 yr 10 mos

Focused on surfacing and look development for feature-length animation projects.

Environment Artist · OVFX StudioJan 2024 – Jun 2024 · 6 mos

Developed real-time environments in Unreal Engine, creating optimized, game-ready assets through efficient workflows with attention to performance.

Environment Artist · Moving Picture Company (MPC)Nov 2021 – Sep 2023 · 1 yr 11 mos

Created complex environments through modeling, surfacing, set dressing, and scattering for high-end visual effects productions.

Surfacing Artist · Reel FXFeb 2021 – Oct 2021 · 9 mos

Education

Master - Game Art Specialist - AEC - RNCP · ISART DIGITAL2018 – 2020
Bachelor - Digital Design · Piktura2015 – 2018

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