Aaron Firem

Available to hire

I’m Aaron Firem, a senior concept artist and visual development professional with 18+ years in the game industry.

About

I’m Aaron Firem, a senior concept artist and visual development professional with 18+ years in the game industry. I specialize in character, environment, prop design, and storyboards, and I enjoy shaping strong visual direction through research, rapid iterations, and paint-over style polish that helps teams move from idea to production-ready artwork.

Over my career I’ve supported AAA, mobile, console, and PC projects, collaborating with international teams both in-house and remotely. I’ve worked across sci-fi and military themes as well as stylized mobile worlds, and I’m especially focused on mentoring junior artists, integrating feedback efficiently, and building reliable visual development pipelines that elevate the overall look and story clarity of a project.

  • 19 years' experience
  • Joined November 2026

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 10 roles

Senior Concept Artist · Keywords StudiosSep 2022 – Sep 2025 · 3 yrs 1 mo

Designed characters, environments, weapons, and assets for PUBG and KRAFTON's Project: Black Budget, a sci-fi extraction shooter on PC. Supported visual development for multiple mobile and PC games, and contributed to pitch presentation art. Worked within production pipelines, integrating art direction, research, and iterative feedback to deliver production-ready concept art while collaborating with international teams.

Senior Concept Artist · ExientJul 2016 – Aug 2022 · 6 yrs 2 mos

Delivered concept art for multiple mobile and related projects including Rovio's Angry Birds: RoadRunner, PokerStars: PowerUp Poker, Sony's Lemmings mobile, and LittleBigPlanet mobile endless runner titles. Produced concept work for pitches and client requests, supporting art direction through research, style exploration, and efficient iteration across characters, environments, and props.

Freelance Concept Artist · Freelance Clients (Germany)Jan 2014 – Jun 2016 · 2 yrs 6 mos

Created concept art for stylized mobile and PC titles, including character, tank/vehicle, weapon, and game map designs for Magnific Games’ War Alliance. Designed fantasy naval battleship concepts for Gun Powder Games’ Maelstrom, and produced character art concepts for a TV commercial marketing project with Fido Germany.

Freelance Concept ArtistJan 2014 – Jun 2016 · 2 yrs 6 mos
Concept Artist · Big PointJun 2010 – Dec 2013 · 3 yrs 7 mos
Freelance Concept Artist · Freelance Clients (Germany)Jan 2010 – Dec 2013 · 4 yrs
Freelance Concept ArtistJan 2010 – Dec 2013 · 4 yrs
Concept Artist · YagerNov 2008 – Dec 2009 · 1 yr 2 mos

Education

Master of Fine Art (MFA) - Illustration · Academy of Art University2005 – 2008
Bachelor of Fine Art (BFA) - Sculpture · The Ohio State University2001 – 2004
Master of Fine Art (MFA) - Illustration · Academy of Art University2005 – 2008
Bachelor of Fine Art (BFA) - Sculpture · The Ohio State University2001 – 2004

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