AA

Ahmar Aslam

Available to hire

I’m Ahmar Aslam, a real-time 3D and technical artist focused on turning CAD/BIM and architectural data into high-quality Unreal Engine 5 and Unity digital twins, VR experiences, and archviz scenes.

About

I’m Ahmar Aslam, a real-time 3D and technical artist focused on turning CAD/BIM and architectural data into high-quality Unreal Engine 5 and Unity digital twins, VR experiences, and archviz scenes. With 6+ years of experience, I build environments from cleaned source models, ensure accurate scale and placement, and bring scenes to life through materials, lighting, and performance-focused optimization.

I enjoy bridging art and technology—creating reusable master materials, leveraging tools like Datasmith, Nanite, Lumen, URP, and Bakery baking, and leading production from asset standards to final delivery. Whether it’s WebGL property sets, PC-tethered VR for Meta Quest 3, or mobile AR portal environments, my goal is always the same: reliable client-ready output that performs well across platforms.

  • 5 years' experience
  • Joined November 2026

Industry experience

  • Real Estate & Construction
  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Travel & Hospitality

Work experience· 7 roles

Lead 3D Artist · NARSUN STUDIOSAug 2024 – Present · 2 yrs 4 mos

Led concurrent real-time 3D environment productions by assigning work, training junior artists, approving assets, and setting production and delivery standards. Coordinated with clients, developers, project managers, and QA to address feedback while maintaining quality and schedule targets, ensuring scenes were prepared for digital twin, archviz, VR, and interactive property delivery.

Senior 3D Artist · NARSUN STUDIOSNov 2023 – Aug 2024 · 10 mos

Produced Unreal Engine 5 and WebGL/Unity-ready assets with an emphasis on CAD/BIM-driven accuracy, material consolidation, and scene optimization. Worked across projects including a CAD/BIM digital twin reconstruction using Revit/Navisworks and Datasmith, reduced hundreds of materials into a small set of master materials, removed hidden infrastructure, and prepared 360-degree interior deliverables.

Qure Lab Team Lead (3D Artist and Unity Developer) · SYMTERA TECHNOLOGIESJan 2023 – Dec 2023 · 1 yr

Led a seven-person team of artists and Unity developers on an AR/VR laboratory project for US-based scientists. Created VR interactive equipment and incubators, reviewed assets, and coordinated client feedback to align experimental visualization requirements with production deliverables.

3D Artist · HIGHLOGIX STUDIOSNov 2022 – Jan 2023 · 3 mos
Junior 3D Artist · BIG IMMERSIVEJul 2021 – Sep 2022 · 1 yr 3 mos
3D Modeler · SOURCEGUYMay 2021 – Sep 2021 · 5 mos
Technical 3D Artist / Environment Artist (Project work) · Multiple client projects (Rua-ul-Madina, Joud Al Sahara, Ace Apartments, Oman Verse, NHC 360, Visit Saudi Metaverse, Life Stories, AI Studios/Artlab, Prodata, Penguin Kart, RFF Metaverse, AR Portal - The Line)Jan 2021 – Jan 2024 · 3 yrs 1 mo

Education

BS Product and Industrial Design · University of Engineering and Technology, Lahore2017 – 2021

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