Mathias Frydman
I’m Mathias Frydman, a 3D Environment & Unreal Engine artist based in Belgium, and I love turning ideas into immersive real-time worlds.
About
I’m Mathias Frydman, a 3D Environment & Unreal Engine artist based in Belgium, and I love turning ideas into immersive real-time worlds. As an Unreal Engine specialist, I focus on environment creation, surfacing, lighting, and the careful optimization work that makes scenes perform smoothly.
I’ve co-supervised and led environment teams on feature films and television projects, building practical pipelines and workflows while keeping assets clean, consistent, and production-ready. Friendly, motivated, and always looking to improve, I also enjoy level design and scene storytelling—using tools like Unreal Engine, Maya/Blender, Substance tools, and ZBrush to craft detailed environments.
- 8 years' experience
- Joined November 2026
Skills· 13
Languages
- FrenchFluent
- EnglishAdvanced
- DutchIntermediate
- Spanish; CastilianIntermediate
Industry experience
- Media & Entertainment
- Gaming
- Education
Work experience· 8 roles
Worked on television productions including “On n’est pas des pigeons” and “Le Jardin extraordinaire”, applying Unreal Engine environment art skills for real-time content creation.
Worked on television productions including “On n’est pas des pigeons” and “Le Jardin extraordinaire”, contributing Unreal Engine / environment art as a freelancer.
Co-supervised the Unreal Engine environment team and contributed to the production by modeling, texturing, and optimizing assets for the feature film.
Education· 6
Certifications and awards
Hire Mathias Frydman today
Post a job and invite Mathias, or contact them directly. No hidden commission.



