HS
Hayden Sheldon
I am a 3D generalist who's main focus is environmental and prop 3D modeling and design, with slight experience in character modeling, rigging, and animation.
About
I am a 3D generalist who’s main focus is environmental and prop 3D modeling and design, with slight experience in character modeling, rigging, and animation. I have worked in a few small groups on multiple small group game projects. I use Blender, and Substance Painter for modeling and texturing my projects and have experience using Unreal Engine and Unity for model and texture transfer, scene display, lighting, and 3D rendering.
- Joined November 2026
More experts in Rochester, United States
Education
BA Games and Interactive Media · Michigan State University2024 – 2026
Minor Entrepreneurship
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