YX

Yuhan Xia

Available to hire

I am a visual designer passionate about cross-media design and visual storytelling.

About

I am a visual designer passionate about cross-media design and visual storytelling. I craft expressive concepts across digital, motion, and interactive media, continually exploring new techniques and collaborating with teams to elevate play and experience.

With a background in game design and media, I enjoy turning ideas into cohesive visuals—from character design and UI to art direction and prototyping—balancing creativity with usability and user experience.

  • 3 years' experience
  • Joined April 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education

Work experience· 8 roles

Interaction Gameplay Design Intern · The LEGO GroupSep 2025 – Dec 2025 · 4 mos

Designed and iterated on interaction-focused gameplay prototypes for the LEGO Technic Control+ platform, balancing system logic with player-facing experience. Planned and conducted structured user testing with children, translating behavioral observations into actionable design iterations in close collaboration with designers and engineers. Contributed to cross-functional discussions by articulating interaction challenges and exploring feedback, motion, and interaction clarity to improve overall play quality.

Design & Media Freelancer · RednoteSep 2024 – Present · 2 yrs 3 mos

Built and managed a design-focused platform (3,600+ followers) sharing knowledge on game art, visual aesthetics, and design thinking, with a focus on visual expression in games. Mentored students from different design backgrounds, including game art and game design, supporting projects such as character design, environment design, and visual style development. Provided one-on-one guidance on portfolio structure, visual storytelling, and layout design, helping students improve the clarity and presentation of their work. Maintained a professional design community (800+ members) for peer feedback, experience sharing, and career support across creative roles and projects.

Art Director & Game Designer · Card Game Project (In Development)Jan 2024 – Present · 2 yrs 11 mos

Leading a cross-functional team of three artists, 1 programmer, and 2 designers on a strategic card game (Roguelike/CCG). Established an innovative pipeline using Midjourney for asset generation, directing the team to refine and unify the visual style. Spearheaded character design and ensured aesthetic consistency across all game assets and UI elements. Secured a publishing deal and finalized the roadmap for a Steam release in 2026.

Gameplay Designer & Artist · Life Game, Insanity Games x San Jiao CupDec 2023 – Dec 2023 · 1 mo
Creative Design Internship · BiliBiliSep 2023 – Nov 2023 · 3 mos
Creative Design Intern · BiliBiliSep 2023 – Nov 2023 · 3 mos
Concept Design Artist · China Mobile Games and Entertainment CompanyJun 2023 – Aug 2023 · 3 mos
Game Art & Design · Tong Gen Sheng | Global Game JamDec 2022 – Dec 2022 · 1 mo

Education

Master of Visual Game and Media Design · Royal Danish Academy2024 – 2026
Bachelor of Arts in Visual Communication · Sichuan Fine Arts Institute2020 – 2024
Master of Visual Game and Media Design · Royal Danish Academy2024 – 2026
Bachelor of Arts in Visual Communication · Sichuan Fine Arts Institute2020 – 2024

Certifications and awards

Graduation Design College Award / Collection Award2030 – 2026
Second Prize, Chongqing Environmental Poster Design Competition2030 – 2026
Global First Prize, USDA American New Concept Design Art Award2030 – 2026
First Prize, Hong Kong Digital Art Design Competition2030 – 2026

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