I am a creative and detail-oriented 3D artist with more than nine years of experience creating digital environments, assets, models, textures, and animations. My background spans virtual reality, visual effects, and immersive content, with hands-on experience using Unreal Engine, Maya, 3ds Max, and Substance Painter to turn creative concepts into compelling visual experiences.…

Youssef Dhane

I am a creative and detail-oriented 3D artist with more than nine years of experience creating digital environments, assets, models, textures, and animations. My background spans virtual reality, visual effects, and immersive content, with hands-on experience using Unreal Engine, Maya, 3ds Max, and Substance Painter to turn creative concepts into compelling visual experiences.…

Available to hire

I am a creative and detail-oriented 3D artist with more than nine years of experience creating digital environments, assets, models, textures, and animations. My background spans virtual reality, visual effects, and immersive content, with hands-on experience using Unreal Engine, Maya, 3ds Max, and Substance Painter to turn creative concepts into compelling visual experiences.

See more

Language

French
Advanced
English
Advanced

Work Experience

Senior VR Generalist Artist at Hammer & Anvil VR
January 1, 2024 - January 1, 2026
Managed the complete production of virtual reality films, designed and developed immersive experiences using Unreal Engine, created and optimized CG environments, assets, and scenes, and supervised technical choices while maintaining quality standards throughout development.
3D Generalist/VFX Artist at BUF
January 1, 2021 - January 1, 2024
Collaborated with supervisors to achieve company objectives, created seamless set extensions, executed advanced green-screen removal, and actively participated in team meetings and project reviews.
Environment Artist at MPC
January 1, 2019 - January 1, 2021
Created CG environments, modeled props for environments, and identified and resolved technical problems related to production projects.
3D Generalist/Environment Artist at Brio Innovation
January 1, 2017 - January 1, 2019
Created realistic 3D models, textures, and animations for diverse projects, and created and optimized virtual and augmented reality scenes in Unreal Engine.

Education

Bachelor of Digital Design and 3D Animation at UQAC, Centre NAD
January 11, 2030 - January 1, 2017
Bachelor of Digital Design and 3D Animation at UQAC, Centre NAD
January 11, 2030 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Computers & Electronics