I am a technical and traditional artist, as well as a game designer. Although I dabble in most mediums, I specialize in 3D environment art and digital illustration. I find myself working on several development teams for different game projects, one of which led to the founding of my game studio, Astro Peaks LLC. I am also building an art brand on the side that I call TrippySquiddy.

TrippySquiddy

I am a technical and traditional artist, as well as a game designer. Although I dabble in most mediums, I specialize in 3D environment art and digital illustration. I find myself working on several development teams for different game projects, one of which led to the founding of my game studio, Astro Peaks LLC. I am also building an art brand on the side that I call TrippySquiddy.

Available to hire

I am a technical and traditional artist, as well as a game designer.

Although I dabble in most mediums, I specialize in 3D environment art and digital illustration. I find myself working on several development teams for different game projects, one of which led to the founding of my game studio, Astro Peaks LLC. I am also building an art brand on the side that I call TrippySquiddy.

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Language

English
Fluent
Polish
Advanced
Spanish; Castilian
Beginner

Work Experience

Add your work experience history here.

Education

Bachelor of Science at DePaul University
September 26, 2022 - March 21, 2025

Qualifications

BASSET
April 17, 2025 - April 17, 2028
    uniE621 Piece By Piece
    Chip Everest: A Piece-By-Piece Miniadventure (or Piece By Piece for short) is a puzzle platformer 3D adventure game in which the player controls the main character Chip. The player must use their abilities and items to navigate throughout several levels and uncover more about himself. This was my senior capstone project developed during my last year at DePaul University. On a team of four students, I was tasked with lead art direction and visual asset creation. Our most unique aspect is our character model; it is a 3D model resembling a gamepiece with a 2D animated sprite of Chip projected onto it. Check it out here: https://www.twine.net/signin
    uniE621 Dementia Reserch
    During my last quarter at DePaul University, I was paid to make an asset for a graduate team's research on older adults with dementia. Their goal was to create an app with a virtual avatar with whom their clients can interact with, similar to an Alexa or Siri. My role was to design, model, rig, and animate the 3D virtual avatar.
    paper Kaiju Klasher

    Kaiju Klasher is the ultimate arcade action experience in which the player descends to Earth as a giant monster and begins their destruction. Become one with your giant monster in VR and explore your abilities by knocking down buildings, hurling cars, and eating terrified citizens!

    Kaiju Klasher is a game in development by Astro Peaks, an independent studio of DePaul students. We founded our company in February 2024 as have doubled in size since. As the Lead Artist and Social Media Manager for Astro Peaks, I influence the creative direction of the game, manage promotional content, maintain project timelines and supervise creative tasks.

    Kaiju Klasher is a passion project that fuels our collaboration and drives our motivation as aspiring game industry leaders.

    Check out our work at astropeaks.com!