At the forefront of virtual reality environments, my role as a Level and Environment Artist focuses on crafting immersive settings. Proficient in software such as 3ds Max, Vray, and FumeFX, I’ve successfully created and managed natural assets, yielding immersive experiences for VR enthusiasts. Previously serving as a Senior Environment Artist at various companies, I've honed my skills in realistic natural environment creation. With a strong background in both 3D design and visualization, I continually seek to enhance creative challenges in each project.

Massimo Verona

At the forefront of virtual reality environments, my role as a Level and Environment Artist focuses on crafting immersive settings. Proficient in software such as 3ds Max, Vray, and FumeFX, I’ve successfully created and managed natural assets, yielding immersive experiences for VR enthusiasts. Previously serving as a Senior Environment Artist at various companies, I've honed my skills in realistic natural environment creation. With a strong background in both 3D design and visualization, I continually seek to enhance creative challenges in each project.

Available to hire

At the forefront of virtual reality environments, my role as a Level and Environment Artist focuses on crafting immersive settings. Proficient in software such as 3ds Max, Vray, and FumeFX, I’ve successfully created and managed natural assets, yielding immersive experiences for VR enthusiasts.

Previously serving as a Senior Environment Artist at various companies, I’ve honed my skills in realistic natural environment creation. With a strong background in both 3D design and visualization, I continually seek to enhance creative challenges in each project.

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Language

English
Advanced
Italian
Fluent
Dutch
Advanced

Work Experience

Senior Environment Generalist at Better Then Life
January 1, 2022 - Present
Crafting immersive environments for virtual reality experiences, utilizing software such as 3ds Max, Vray, and Unreal Engine, while collaborating with teams to optimize asset creation and performance.
Senior Environment Artist at Sunrise Animation
January 1, 2022 - September 12, 2025
Focused on creating realistic environments for animated projects, contributing to the visual storytelling through detailed assets and complex simulations.
Senior Environment Artist at Parallel-Reality
January 1, 2021 - September 12, 2025
Developed high-quality environment assets for gaming applications, enhancing visual fidelity and gameplay experience through innovative design techniques.
Senior Environment Artist at Better Then Life
February 1, 2024 - Present
Responsible for designing and crafting the immersive Dlc of Kayak Mirage, utilizing various software to create lifelike environments.
Senior Generalist - Environments at Illum-Vancouver
December 1, 2022 - September 12, 2025
Contributed to the development of 3D environments and assets for multiple projects, ensuring high quality and realism.
SR Environment Artist at Moving Picture Company
June 1, 2022 - September 12, 2025
Worked on a variety of films, delivering high-quality environmental designs and asset creation.
Senior Key-Artist - Environments at MPC London
January 1, 2022 - September 12, 2025
Led the environmental design team, ensuring coherence and artistry in visual elements across projects.
Freelance Senior Environment Artist at Parallel Realities
January 1, 2022 - September 12, 2025
Crafted unique and realistic environments, contributing to various projects and developing artistic vision.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming, Software & Internet

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