Hi, I'm Tam Dao, a passionate character designer and visual development artist with several years of experience in the gaming and interactive media industries. I love bringing creative concepts to life, whether it’s through detailed character design, environmental art, or crafting compelling story visuals. I enjoy collaborating with teams to create polished and consistent artwork that meets both design and technical requirements. Continuous learning is important to me, and I've pursued several mentorships and specialized courses to sharpen my skills and stay updated with industry trends.

Tam Dao

Hi, I'm Tam Dao, a passionate character designer and visual development artist with several years of experience in the gaming and interactive media industries. I love bringing creative concepts to life, whether it’s through detailed character design, environmental art, or crafting compelling story visuals. I enjoy collaborating with teams to create polished and consistent artwork that meets both design and technical requirements. Continuous learning is important to me, and I've pursued several mentorships and specialized courses to sharpen my skills and stay updated with industry trends.

Available to hire

Hi, I’m Tam Dao, a passionate character designer and visual development artist with several years of experience in the gaming and interactive media industries. I love bringing creative concepts to life, whether it’s through detailed character design, environmental art, or crafting compelling story visuals.

I enjoy collaborating with teams to create polished and consistent artwork that meets both design and technical requirements. Continuous learning is important to me, and I’ve pursued several mentorships and specialized courses to sharpen my skills and stay updated with industry trends.

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Language

English
Fluent
Vietnamese
Fluent

Work Experience

Art director at Hunu Interactive
November 1, 2024 - June 12, 2024
Conducted research and applied hands-on prototyping techniques, which helped generate innovative art concepts for projects. Developed comprehensive Art Style Guides that set clear standards for visual design elements like color theory, layout, shape language, and typography, ensuring a consistent look across all materials.
Senior Artist at Big Fish Games
February 1, 2020 - March 1, 2023
Collaborated with other artists to create assets that met both design and technical requirements. Applied feedback from stakeholders to ensure accuracy and consistency in the design of game assets.
Senior Illustrator at Product Madness
March 1, 2023 - July 1, 2023
Developed 2D assets including character designs, environments, and props from concepts to final. Collaborated with outsource team to produce and implement creative designs.

Education

Master of Fine Art at Academy of Art University
January 1, 2013 - December 31, 2016

Qualifications

VisDev Fundamentals With Yuhki Demers
January 1, 2024 - December 31, 2024
Stylized Environments In 2D And Blender with Ulysse Verhasselt
January 1, 2024 - December 31, 2024
Character Design Mentorship with Bill Schwab
January 1, 2023 - December 31, 2023
Character Design for Feature Animated Films with Daniel Arriaga
January 1, 2023 - December 31, 2023
Stylized Portraits with Sinix
January 1, 2023 - December 31, 2023
Drawing for Viz Dev with Nicolas Weis
January 1, 2022 - December 31, 2022
Landscape Painting with John Park
January 1, 2020 - December 31, 2020
Creature Anatomy with Jon Kuo
January 1, 2020 - December 31, 2020
Visual Development Mentorship with Tyler Carter
January 1, 2017 - December 31, 2024
Visual Development Mentorship with Armand Serrano
January 1, 2017 - December 31, 2017
Advanced Character Design with Chris Sasaki
January 1, 2017 - December 31, 2017
Visual Storytelling with John Nevarez
January 1, 2017 - December 31, 2017

Industry Experience

Gaming, Media & Entertainment, Software & Internet