I am a passionate Game Developer and Software/Web Application Developer with hands-on experience in both Unity and Unreal Engine, creating diverse and innovative games including third-person shooters, FPS, isometric, and side-scrollers. I have a strong background in developing advanced Unreal Engine features such as AI behavior trees and custom physics engines, exemplified by my work on the innovative "Portal 4D" game with added time mechanics. Additionally, I have built complete web applications using modern technologies like Spring Boot, JavaScript, and PostgreSQL, and deployed them with Docker and Tomcat. I also developed an image recognition software using Python TensorFlow Keras, turning it into a fully functioning desktop app with Tkinter. I thrive on combining creativity with technical skills to deliver high-quality digital experiences.

Babak Zeini

I am a passionate Game Developer and Software/Web Application Developer with hands-on experience in both Unity and Unreal Engine, creating diverse and innovative games including third-person shooters, FPS, isometric, and side-scrollers. I have a strong background in developing advanced Unreal Engine features such as AI behavior trees and custom physics engines, exemplified by my work on the innovative "Portal 4D" game with added time mechanics. Additionally, I have built complete web applications using modern technologies like Spring Boot, JavaScript, and PostgreSQL, and deployed them with Docker and Tomcat. I also developed an image recognition software using Python TensorFlow Keras, turning it into a fully functioning desktop app with Tkinter. I thrive on combining creativity with technical skills to deliver high-quality digital experiences.

Available to hire

I am a passionate Game Developer and Software/Web Application Developer with hands-on experience in both Unity and Unreal Engine, creating diverse and innovative games including third-person shooters, FPS, isometric, and side-scrollers. I have a strong background in developing advanced Unreal Engine features such as AI behavior trees and custom physics engines, exemplified by my work on the innovative “Portal 4D” game with added time mechanics.

Additionally, I have built complete web applications using modern technologies like Spring Boot, JavaScript, and PostgreSQL, and deployed them with Docker and Tomcat. I also developed an image recognition software using Python TensorFlow Keras, turning it into a fully functioning desktop app with Tkinter. I thrive on combining creativity with technical skills to deliver high-quality digital experiences.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Arabic
Advanced
French
Intermediate

Work Experience

Game Developer at York University
September 1, 2020 - December 31, 2024
Developed multiple Unity and Unreal engine games spanning diverse genres, including Third Person Shooter, FPS, isometric, and side-scrollers. Designed, developed, and implemented advanced Unreal Engine features such as blackboards and behavior trees for AI. Created "Portal 4D," an innovative Unreal Engine game with added time mechanics. Designed and implemented custom game physics engines, including Phong local illumination models and liquid simulations.
Software / Web Application Developer at York University/ Fiverr
September 1, 2020 - December 31, 2024
Built complete web applications, including an auction platform (forward and Dutch bidding systems), leveraging Spring Boot and JSP for backend and JavaScript/CSS for frontend as well as SQL Postgres for database. Deployed the Web Application using docker and tomcat 9 as server. Developed an Image recognition software using python Tensorflow Keras to train the model, and turned the model into a fully functioning app using python Tkinter.
Gameplay Designer (Internship) at Ubisoft
January 1, 2022 - December 31, 2023
Completed a 1-year internship focused on gameplay systems design and prototyping. Collaborated with multidisciplinary teams to iterate on core mechanics and improve player engagement. Contributed to gameplay balance and enemy AI tuning to ensure challenging and rewarding player experiences.
Web Developer & Site Maintainer at Freelance
January 1, 2023 - June 21, 2024
Maintained and updated venetianplastershop.ca, improving site performance, SEO, and user experience. Designed and implemented backend architecture to support secure online ordering, including product listings, cart functionality, and order submission. Integrated backend systems for processing customer orders and managing inventory efficiently.
Game Developer at York University
December 1, 2024 - August 23, 2025
Developed multiple Unity and Unreal Engine games spanning diverse genres including third-person shooter, FPS, isometric, and side-scrollers. Designed and implemented advanced Unreal Engine features such as blackboards and behavior trees for AI. Created "Portal 4D," an innovative Unreal Engine game with added time mechanics. Designed and implemented custom game physics engines, including Phong local illumination models and liquid simulations.
Software / Web Application Developer at York University / Fiverr
December 1, 2024 - August 23, 2025
Built complete web applications including an auction platform using forward and Dutch bidding systems. Leveraged Spring Boot and JSP for backend and JavaScript/CSS for frontend, with SQL PostgreSQL database. Deployed web applications using Docker and Tomcat 9. Developed image recognition software using Python TensorFlow Keras and converted it into a fully functioning app using Python Tkinter.
Customer Experience Manager at Walmart Produce Section
January 1, 2018 - August 23, 2025
Managed customer experience and team performance in a fast-paced retail environment. Optimized operational workflows and enhanced customer satisfaction through proactive issue resolution.
Concierge & Security Manager, Multiple Properties and Events Nationwide at Elite Condo Concierge
January 1, 2020 - August 23, 2025
Oversaw security and operations for condominiums, festivals, and events. Ensured seamless guest experiences and maintained safety protocols for high-traffic venues.

Education

High School Diploma at Bayview Secondary School
April 1, 2018 - April 30, 2018
at York University
September 1, 2020 - December 1, 2024
High School Diploma at Bayview Secondary School
April 1, 2018 - April 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Retail, Travel & Hospitality