I am an experienced 3D artist and animation professional with a passion for teaching and creating compelling visual content. Over the years, I have worked in various roles, ranging from lead previz artist on feature films and TV shows to teaching 3D animation principles at Creapole in Paris. My expertise spans modeling, shading, rendering, rigging, and animation.
I love sharing my knowledge with students and mentoring freelance artists while continuously expanding my skills in the latest software technologies like 3dsmax, Vray, Unreal Engine, and Zbrush. My goal is to combine creativity and technical proficiency to deliver high-quality audiovisual productions in both education and professional media sectors.
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